java操纵杆死区计算
我的问题是:给定x和y,我需要计算所需操纵杆偏转的x和y
这在没有操纵杆死区的情况下很简单——我只使用x和y,不需要操纵
当存在死区时,我希望x=0为零,x=non-zero为该方向上死区外的第一个值
方形死区很简单。在下面的代码中,x和y的值介于-1和1之间。死区范围为0到1(含0到1)
float xDeflection = 0;
if (x > 0)
xDeflection = (1 - deadzone) * x + deadzone;
else if (x < 0)
xDeflection = (1 - deadzone) * x - deadzone;
float yDeflection = 0;
if (y > 0)
yDeflection = (1 - deadzone) * y + deadzone;
else if (y < 0)
yDeflection = (1 - deadzone) * y - deadzone;
圆形死区更为棘手。经过一番胡闹,我想到了这个:
float xDeflection = 0, yDeflection = 0;
if (x != 0 || y != 0) {
float distRange = 1 - deadzone;
float dist = distRange * (float)Math.sqrt(x * x + y * y) + deadzone;
double angle = Math.atan2(x, y);
xDeflection = dist * (float)Math.sin(angle);
yDeflection = dist * (float)Math.cos(angle);
}
以下是极端情况下(死区=0.25)操纵手柄偏转的输出:
Non-square joystick deflection. http://n4te.com/temp/nonsquare.gif
如您所见,偏转不会延伸到拐角处。也就是说,如果x=1,y=1,那么xDeflection和yDeflection都等于0.918。死区越大,问题就越严重,使上图中的绿线看起来越来越像一个圆圈。在死区=1时,绿线是一个与死区匹配的圆
我发现,通过一个小的更改,我可以将绿线表示的形状和剪裁值放大到-1到1之外:
if (x != 0 || y != 0) {
float distRange = 1 - 0.71f * deadzone;
float dist = distRange * (float)Math.sqrt(x * x + y * y) + deadzone;
double angle = Math.atan2(x, y);
xDeflection = dist * (float)Math.sin(angle);
xDeflection = Math.min(1, Math.max(-1, xDeflection));
yDeflection = dist * (float)Math.cos(angle);
yDeflection = Math.min(1, Math.max(-1, yDeflection));
}
我通过反复试验得出了常数0.71。此数字使形状足够大,使角点位于实际角点的小数点后几位以内。出于学术原因,有人能解释为什么0.71恰好是这个数字吗
总的来说,我不确定我是否采取了正确的方法。有没有更好的方法来实现我需要的循环死区
我已经编写了一个简单的基于Swing的程序来可视化正在发生的事情:
import java.awt.BorderLayout;
import java.awt.CardLayout;
import java.awt.Color;
import java.awt.Dimension;
import java.awt.Graphics;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.util.Hashtable;
import javax.swing.DefaultComboBoxModel;
import javax.swing.JComboBox;
import javax.swing.JFrame;
import javax.swing.JLabel;
import javax.swing.JPanel;
import javax.swing.JSlider;
import javax.swing.event.ChangeEvent;
import javax.swing.event.ChangeListener;
public class DeadzoneTest extends JFrame {
float xState, yState;
float deadzone = 0.3f;
int size = (int)(255 * deadzone);
public DeadzoneTest () {
super("DeadzoneTest");
setDefaultCloseOperation(DISPOSE_ON_CLOSE);
final CardLayout cardLayout = new CardLayout();
final JPanel centerPanel = new JPanel(cardLayout);
getContentPane().add(centerPanel, BorderLayout.CENTER);
centerPanel.setPreferredSize(new Dimension(512, 512));
Hashtable labels = new Hashtable();
labels.put(-255, new JLabel("-1"));
labels.put(-128, new JLabel("-0.5"));
labels.put(0, new JLabel("0"));
labels.put(128, new JLabel("0.5"));
labels.put(255, new JLabel("1"));
final JSlider ySlider = new JSlider(JSlider.VERTICAL, -256, 256, 0);
getContentPane().add(ySlider, BorderLayout.EAST);
ySlider.setInverted(true);
ySlider.setLabelTable(labels);
ySlider.setPaintLabels(true);
ySlider.setMajorTickSpacing(32);
ySlider.setSnapToTicks(true);
ySlider.addChangeListener(new ChangeListener() {
public void stateChanged (ChangeEvent event) {
yState = ySlider.getValue() / 255f;
centerPanel.repaint();
}
});
final JSlider xSlider = new JSlider(JSlider.HORIZONTAL, -256, 256, 0);
getContentPane().add(xSlider, BorderLayout.SOUTH);
xSlider.setLabelTable(labels);
xSlider.setPaintLabels(true);
xSlider.setMajorTickSpacing(32);
xSlider.setSnapToTicks(true);
xSlider.addChangeListener(new ChangeListener() {
public void stateChanged (ChangeEvent event) {
xState = xSlider.getValue() / 255f;
centerPanel.repaint();
}
});
final JSlider deadzoneSlider = new JSlider(JSlider.VERTICAL, 0, 100, 33);
getContentPane().add(deadzoneSlider, BorderLayout.WEST);
deadzoneSlider.setInverted(true);
deadzoneSlider.createStandardLabels(25);
deadzoneSlider.setPaintLabels(true);
deadzoneSlider.setMajorTickSpacing(25);
deadzoneSlider.setSnapToTicks(true);
deadzoneSlider.addChangeListener(new ChangeListener() {
public void stateChanged (ChangeEvent event) {
deadzone = deadzoneSlider.getValue() / 100f;
size = (int)(255 * deadzone);
centerPanel.repaint();
}
});
final JComboBox combo = new JComboBox();
combo.setModel(new DefaultComboBoxModel(new Object[] {"round", "square"}));
getContentPane().add(combo, BorderLayout.NORTH);
combo.addActionListener(new ActionListener() {
public void actionPerformed (ActionEvent event) {
cardLayout.show(centerPanel, (String)combo.getSelectedItem());
}
});
centerPanel.add(new Panel() {
public void toDeflection (Graphics g, float x, float y) {
g.drawRect(256 - size, 256 - size, size * 2, size * 2);
float xDeflection = 0;
if (x > 0)
xDeflection = (1 - deadzone) * x + deadzone;
else if (x < 0) {
xDeflection = (1 - deadzone) * x - deadzone;
}
float yDeflection = 0;
if (y > 0)
yDeflection = (1 - deadzone) * y + deadzone;
else if (y < 0) {
yDeflection = (1 - deadzone) * y - deadzone;
}
draw(g, xDeflection, yDeflection);
}
}, "square");
centerPanel.add(new Panel() {
public void toDeflection (Graphics g, float x, float y) {
g.drawOval(256 - size, 256 - size, size * 2, size * 2);
float xDeflection = 0, yDeflection = 0;
if (x != 0 || y != 0) {
float distRange = 1 - 0.71f * deadzone;
float dist = distRange * (float)Math.sqrt(x * x + y * y) + deadzone;
double angle = Math.atan2(x, y);
xDeflection = dist * (float)Math.sin(angle);
xDeflection = Math.min(1, Math.max(-1, xDeflection));
yDeflection = dist * (float)Math.cos(angle);
yDeflection = Math.min(1, Math.max(-1, yDeflection));
}
draw(g, xDeflection, yDeflection);
}
}, "round");
cardLayout.show(centerPanel, (String)combo.getSelectedItem());
pack();
setLocationRelativeTo(null);
setVisible(true);
}
private abstract class Panel extends JPanel {
public void paintComponent (Graphics g) {
g.setColor(Color.gray);
g.fillRect(0, 0, getWidth(), getHeight());
g.setColor(Color.white);
g.fillRect(0, 0, 512, 512);
g.setColor(Color.green);
if (true) {
// Draws all edge points.
for (int i = -255; i < 256; i++)
toDeflection(g, i / 255f, 1);
for (int i = -255; i < 256; i++)
toDeflection(g, i / 255f, -1);
for (int i = -255; i < 256; i++)
toDeflection(g, 1, i / 255f);
for (int i = -255; i < 256; i++)
toDeflection(g, -1, i / 255f);
} else if (false) {
// Draws all possible points (slow).
for (int x = -255; x < 256; x++)
for (int y = -255; y < 256; y++)
toDeflection(g, x / 255f, y / 255f);
}
g.setColor(Color.red);
toDeflection(g, xState, yState);
}
abstract public void toDeflection (Graphics g, float x, float y);
public void draw (Graphics g, float xDeflection, float yDeflection) {
int r = 5, d = r * 2;
g.fillRect((int)(xDeflection * 256) + 256 - r, (int)(yDeflection * 256) + 256 - r, d, d);
}
}
public static void main (String[] args) {
new DeadzoneTest();
}
}
# 1 楼答案
这是我拼凑的。它的行为有点古怪,但在边界上是好的:
编辑:错过了这个
它保留了角度,但缩放了从0和边界之间的某个位置到死区和边界之间的距离。最大距离各不相同,因为侧面的距离为1,角落的距离为sqrt(2),因此必须相应地改变缩放比例
# 2 楼答案
我会尝试以不同的方式解决这个问题。正如我理解你的要求,算法应该
假设操纵杆向上推,但x位于定义的水平死区内,则需要坐标(0,y)
因此,在第一步中,我将测试操纵杆坐标是否在定义的死区内。对于一个圆来说,这很容易,你只需要将x/y坐标转换成一个距离(Pythagoras),然后检查这个距离是否小于圆的半径
如果在外面,返回(x/y)。如果在内部,则检查x,以及值是否在其水平或垂直死区内
下面是一份草稿,概述我的想法:
编辑
上述想法使用原始坐标,因此假设原始x值范围为[-255255],半径为2,将操纵杆设置为x值(-3,-2,-1,0,1,2,3),它将生成序列(-3,0,0,0,0,0,3)。所以死区是空白的,但是从0跳到了3。如果这是不需要的,我们可以将非死区从([-256,-radius],[radius,256])扩展到(标准化的)范围([-1,0],[0,1])
所以我只需要标准化转换后的原始点:
简而言之:它将x轴和y轴的有效范围(范围减去死区半径)标准化为[-1,1],以便将原始_x=半径转换为标准化_x=0
(该方法应该适用于正值和负值。至少我希望可以,我手头没有IDE或JDK可供测试;)
# 3 楼答案
如果你有一个圆形死区,.71实际上是0.70710678或2平方根的一半 毕达哥拉斯定理的计算