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C++中的java迭代器等价物?(附代码)

大家好。一个朋友为我编写了一些java代码,我很容易将它转换成C++,但是我非常好奇C++中的java迭代器。这是代码,我很可能希望数据返回到向量中。任何帮助都将不胜感激

public class RLEIterator
extends RegionIterator
{
    public int reg = 0;
    public int mode = 0;
    public int skip = 0;
        // mode is the number of IDs that are valid still (count down)
        // skip is used after we run out of mode IDs, and move forward
        //   The goal is, to always have a valid 'hasNext' state, after
        // an ID is read via 'next'. Thus, the initial search, and then
        // the reading forward if mode == 0, after the ID is found.
    public int i;

    public RLEIterator()
    {
        // Need to set up the skip of an initial part, so we can
        // correctly handle there not being anything, despite there
        // being data encoded.

        int comp;
        i = 0;

        while ((mode == 0) && (i<nearRLE.length))
        {
            // set up the next code
            comp = ((int)nearRLE[i]) & 0xff;

            if ((comp > 0) && (comp <= 0x3e))
            {
                // skip forward by comp;
                reg += comp;
                i++;
                mode = 0; // have to keep on reading
            }
            else if (comp == 0x3f)
            {
                // skip forward by the following 16 bit word;
                // second byte is hi-byte of the word
                reg += ((int)nearRLE[i+1]) & 0xff;
                reg += (((int)nearRLE[i+2]) & 0xff) << 8;

                i+=3;
            }
            else if (comp == 0xff)
            {
                // include the following WORD of regions
                mode = ((int)nearRLE[i+1]) & 0xff;
                mode += (((int)nearRLE[i+2]) & 0xff) << 8;
                i += 3;
            }
            else if ((comp >= 0xc0) && (comp <= 0xfe))
            {
                // comp - 0xc0 regions are nearby
                mode = comp - 0xc0;  // +1 perhaps?
                i++;
            }
            else if ((comp >= 0x40) && (comp <= 0x7f))
            {
                // skip bits 3-5 IDs and then include bits 0-2
                reg += (comp & 0x38) >> 3;
                mode = (comp & 0x7);
                i++;
            }
            else if ((comp >= 0x80) && (comp <= 0xbf))
            {
                // include IDs bits 3-5, then skip bits 0-2
                mode = (comp & 0x38) >> 3;
                skip = (comp & 0x7);
                i++;
            }
        }
    }

    public boolean hasNext()
    {
        // not at the end of the RLE, and not currently processing a
        // directive. (mode)
        return (mode > 0);
    }

    public int next()
    {
        int ret = -1;
        int comp;

        // sanity check first. Shouldn't truthfully get called if mode
        // isn't >0
        if (mode <= 0)
            return -1;

        ret = reg;
        reg++;
        mode--;

        if (mode == 0)
        {
            // skip forward
            reg += skip;
            skip = 0;

            while ((mode == 0) && (i<nearRLE.length))
            {
                // set up the next code
                comp = ((int)nearRLE[i]) & 0xff;

                if ((comp > 0) && (comp <= 0x3e))
                {
                    // skip forward by comp;
                    reg += comp;
                    i++;
                    mode = 0; // have to keep on reading
                }
                else if (comp == 0x3f)
                {
                    // skip forward by the following 16 bit word;
                    // second byte is hi-byte of the word
                    reg += ((int)nearRLE[i+1]) & 0xff;
                    reg += (((int)nearRLE[i+2]) & 0xff) << 8;

                    i+=3;
                }
                else if (comp == 0xff)
                {
                    // include the following WORD of regions
                    mode = ((int)nearRLE[i+1]) & 0xff;
                    mode += (((int)nearRLE[i+2]) & 0xff) << 8;
                    i += 3;
                }
                else if ((comp >= 0xc0) && (comp <= 0xfe))
                {
                    // comp - 0xc0 regions are nearby
                    mode = comp - 0xc0;  // +1 perhaps?
                    i++;
                }
                else if ((comp >= 0x40) && (comp <= 0x7f))
                {
                    // skip bits 3-5 IDs and then include bits 0-2
                    reg += (comp & 0x38) >> 3;
                    mode = (comp & 0x7);
                    i++;
                }
                else if ((comp >= 0x80) && (comp <= 0xbf))
                {
                    // include IDs bits 3-5, then skip bits 0-2
                    mode = (comp & 0x38) >> 3;
                    skip = (comp & 0x7);
                    i++;
                }
            }
        }

        return ret;
    }
}

再次,在C++中如何帮助它适应一个单一函数(如果可能的话)的方案将是非常棒的。谢谢


共 (1) 个答案

  1. # 1 楼答案

    <>你对C++迭代器有多熟悉?它们被设计成非常像指针,因此给定一个迭代器it

    ++it
    

    将增加迭代器(跳到下一个元素)

    *it
    

    将取消对迭代器的引用(将引用返回到它所指向的元素)

     it
    

    将(如果已定义)递减迭代器(返回到上一个元素)

    一般来说,P> C++迭代器对它们所操作的容器一无所知。特别是,检查序列中是否还有更多元素的方法不是调用迭代器上的HasNext,而是将其与指向序列末尾的迭代器进行比较。(或者,严格地说,将其与指向序列末尾的元素进行比较。)

    除此之外,迭代器还需要定义一些typedef和其他辅助内容,以帮助编译器分类和理解迭代器的功能

    定义迭代器的最简单方法是使用Boost。迭代器库的iterator_facade类,它为您实现了几乎所有的管道。该库有优秀的文档,包括一个描述如何定义自己的迭代器类型的教程

    如果使用Boost是一种选择,那么你肯定应该这么做。否则,标准库有std::iterator,这也有点帮助(但值得注意的是,不是强制性的,迭代器可以完全有效地定义,而无需从这个类派生)

    很抱歉,我没有写出完整的例子,但我现在有点赶时间。(而且,如果您能够使用Boost,那么从头定义一个示例迭代器将是浪费时间)。希望以上内容足以让你开始