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java SWT ScrolledComposite在32768像素后切断画布生成的图像

因此,我编写了一个程序,根据给定的“模型”,它会生成一个高度为50像素、长度约为84600像素的水平“时间线”条。每个像素代表一秒,因为它在24小时内以秒为单位模拟事件

问题是,在32768像素之后,该条被切断

我读过一些解决方案,比如使用ScrolledComposite只显示画布的一部分,并在滚动条通过缓冲拖动时显示新数据,但我对如何实现这一点并不熟悉

我看到的另一个解决方案是不使用ScrolledComposite,而只是使用画布。滚动,如果我的源代码正在运行(说明我的问题的测试程序)。问题很明显,滚动条无法滚动以显示整个画布,此“解决方案”的测试程序如下所示。请帮忙

package canvas;

import org.eclipse.swt.SWT;
import org.eclipse.swt.events.PaintEvent;
import org.eclipse.swt.events.PaintListener;
import org.eclipse.swt.graphics.Image;
import org.eclipse.swt.graphics.Point;
import org.eclipse.swt.graphics.Rectangle;
import org.eclipse.swt.layout.FillLayout;
import org.eclipse.swt.widgets.Canvas;
import org.eclipse.swt.widgets.Display;
import org.eclipse.swt.widgets.ScrollBar;
import org.eclipse.swt.widgets.Shell;
import org.eclipse.swt.widgets.Listener;
import org.eclipse.swt.widgets.Event;

public class Test {
static int shellStyle = SWT.NO_REDRAW_RESIZE | SWT.NO_BACKGROUND | SWT.H_SCROLL;
static int canvasStyle = SWT.NO_REDRAW_RESIZE;// | SWT.H_SCROLL | SWT.V_SCROLL;

public static void main(String[] args) {
    final Display display = new Display();
    final Shell shell = new Shell(display, shellStyle);
    shell.setLayout(new FillLayout());
    shell.setBackground(display.getSystemColor((SWT.COLOR_CYAN)));
    shell.setText("Canvas Test");
    Image image;

    final Canvas canvas = new Canvas(shell, canvasStyle);       
    canvas.setLayout(new FillLayout());
    canvas.setBackground(display.getSystemColor(SWT.COLOR_WHITE));

    final Point origin = new Point(0,0);
    final ScrollBar hBar = shell.getHorizontalBar();
    Rectangle size = canvas.getBounds();
    hBar.setMaximum(size.width);
    hBar.setMinimum(0);

    // Create a paint handler for the canvas
    canvas.addPaintListener(new PaintListener() {
      public void paintControl(PaintEvent e) {
        // Do some drawing
          e.gc.setBackground(display.getSystemColor(SWT.COLOR_DARK_YELLOW));
          e.gc.fillRectangle(100, 200, 100, 200);

          e.gc.setBackground(display.getSystemColor(SWT.COLOR_DARK_CYAN));
          e.gc.fillRectangle(900, 200, 600, 200);

          e.gc.setBackground(display.getSystemColor(SWT.COLOR_DARK_MAGENTA));
          e.gc.fillRectangle(500, 200, 300, 200);   

          e.gc.setBackground(display.getSystemColor(SWT.COLOR_GRAY));
          e.gc.fillRectangle(1600, 200, 300, 200);  
      }

    });

 // The below event handlers allow for horizontal scrolling functionality
    hBar.addListener(SWT.Selection, new Listener() {
        public void handleEvent(Event e) {
            int x = 0;
            int hSelection = hBar.getSelection();
            int destX = -hSelection - origin.x;
            Rectangle rect = shell.getBounds();
            canvas.scroll(destX, 0, x, 0, rect.width, rect.height, false);
            origin.x = -hSelection;     
            x = destX;
        }

    });

    shell.addListener(SWT.Resize, new Listener() {
        public void handleEvent(Event e) {
          Rectangle rect = canvas.getClientArea();
          Rectangle client = shell.getClientArea();
          hBar.setMaximum(rect.width);
          hBar.setThumb(Math.min(rect.width, client.width));
          int hPage = rect.width - client.width;
          int hSelection = hBar.getSelection();
          if (hSelection >= hPage) {
            if (hPage <= 0)
              hSelection = 0;
            origin.x = -hSelection;
          }
          shell.redraw();
        }
      });

    shell.open();
    while(!shell.isDisposed()) {
        if(!display.readAndDispatch()) {
            display.sleep();
        }
    }
    display.dispose();

}
}

编辑:嘿,谢谢p12t 只是一个问题。。。这一行: 终点时间线尺寸=新点(84600,50)

那么,这是否意味着每个x轴像素都有一个“点”,但向下50个y轴像素?例如: ++++++++++

因此,每个“+符号”是一个水平x轴像素,84600个“点”是“周期”,如图所示,向下50个y轴像素。我对这一点的理解正确吗? (顺便说一句,上面的例子说明了10点)

你认为我做错了什么?或者我执行错误了


共 (1) 个答案

  1. # 1 楼答案

    使用Canvas#scroll(..)绝对是一种方法。我修正了你的例子,画了一个从0到84600的刻度,所以它高于32k的“物理”极限

    import org.eclipse.swt.SWT;
    import org.eclipse.swt.events.PaintEvent;
    import org.eclipse.swt.events.PaintListener;
    import org.eclipse.swt.graphics.Point;
    import org.eclipse.swt.graphics.Rectangle;
    import org.eclipse.swt.layout.FillLayout;
    import org.eclipse.swt.widgets.Canvas;
    import org.eclipse.swt.widgets.Display;
    import org.eclipse.swt.widgets.Event;
    import org.eclipse.swt.widgets.Listener;
    import org.eclipse.swt.widgets.ScrollBar;
    import org.eclipse.swt.widgets.Shell;
    
    public class Test {
    static int canvasStyle = SWT.NO_REDRAW_RESIZE | SWT.H_SCROLL; // | SWT.V_SCROLL;
    
    public static void main(String[] args) {
        final Display display = new Display();
        final Shell shell = new Shell(display);
        shell.setLayout(new FillLayout());
        shell.setBackground(display.getSystemColor((SWT.COLOR_CYAN)));
        shell.setText("Canvas Test");
    
        final Canvas canvas = new Canvas(shell, canvasStyle);       
        canvas.setForeground(display.getSystemColor(SWT.COLOR_BLACK));
        canvas.setBackground(display.getSystemColor(SWT.COLOR_WHITE));
    
        final Point timelineSize = new Point(84600, 50);
        final Point offset = new Point(0,0);
        final ScrollBar hBar = canvas.getHorizontalBar();
    
        // Create a paint handler for the canvas
        canvas.addPaintListener(new PaintListener() {
          public void paintControl(PaintEvent e) {
            for (int x = 100; x < timelineSize.x; x += 100)
            {
              e.gc.drawLine(x + offset.x, 0, x + offset.x, 20);
              e.gc.drawText(Integer.toString(x), x + offset.x, 30, true);
            }
          }
        });
    
     // The below event handlers allow for horizontal scrolling functionality
        hBar.addListener(SWT.Selection, new Listener() {
            public void handleEvent(Event e) {
                int hSelection = hBar.getSelection();
                int destX = -hSelection - offset.x;
                canvas.scroll(destX, 0, 0, 0, timelineSize.x, timelineSize.y, false);
                offset.x = -hSelection;     
            }
        });
    
        canvas.addListener(SWT.Resize, new Listener() {
            public void handleEvent(Event e) {
              Rectangle client = canvas.getClientArea();
              hBar.setMaximum(timelineSize.x);
              hBar.setThumb(Math.min(timelineSize.x, client.width));
              int hPage = timelineSize.y - client.width;
              int hSelection = hBar.getSelection();
              if (hSelection >= hPage) {
                if (hPage <= 0)
                  hSelection = 0;
                offset.x = -hSelection;
              }
              shell.redraw();
            }
          });
    
        shell.open();
        while(!shell.isDisposed()) {
            if(!display.readAndDispatch()) {
                display.sleep();
            }
        }
        display.dispose();
    
      }
    }