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java 安卓应用程序崩溃,列表视图未显示

每次我尝试运行应用程序时,列表视图位于崩溃位置,或者当我使其工作时,列表视图不会显示。我尝试更改列表视图的位置,即在全屏内容下的第一个帧布局之后和在帧布局全屏内容控件之后,仍然无法使其工作

下面是活动视图xml

<FrameLayout xmlns:安卓="http://schemas.安卓.com/apk/res/安卓"
xmlns:tools="http://schemas.安卓.com/tools"
安卓:layout_width="match_parent"
安卓:layout_height="match_parent"
安卓:background="#0099cc"
tools:context=".ActiveCheatsView" >

<TextView
    安卓:id="@+id/fullscreen_content"
    安卓:layout_width="match_parent"
    安卓:layout_height="match_parent"
    安卓:gravity="center"
    安卓:keepScreenOn="true"
    安卓:text="@string/ActiveCheats"
    安卓:textColor="#000000"
    安卓:textSize="50sp"
    安卓:textStyle="bold" />

<!--
     This FrameLayout insets its children based on system windows using
     安卓:fitsSystemWindows.
-->

<ListView
    安卓:id="@+id/Games"
    安卓:layout_width="fill_parent"
    安卓:layout_height="410dp" >
</ListView>

<FrameLayout
    安卓:layout_width="match_parent"
    安卓:layout_height="match_parent"
    安卓:fitsSystemWindows="true" >

    <LinearLayout
        安卓:id="@+id/fullscreen_content_controls"
        style="?buttonBarStyle"
        安卓:layout_width="match_parent"
        安卓:layout_height="wrap_content"
        安卓:layout_gravity="bottom|center_horizontal"
        安卓:background="@color/black_overlay"
        安卓:orientation="horizontal"
        tools:ignore="UselessParent" >

        <Button
            安卓:id="@+id/Button01"
            style="?buttonBarButtonStyle"
            安卓:layout_width="0dp"
            安卓:layout_height="wrap_content"
            安卓:layout_weight="1"
            安卓:text="@string/Search" />

    </LinearLayout>



</FrameLayout>

这里是java视图

    package com.example.activecheats;

import com.example.activecheats.util.SystemUiHider;

import 安卓.annotation.TargetApi;
import 安卓.app.Activity;
import 安卓.os.Build;
import 安卓.os.Bundle;
import 安卓.os.Handler;
import 安卓.view.MotionEvent;
import 安卓.view.View;
import 安卓.widget.ListView;

import java.io.InputStream;
import java.util.ArrayList;
import java.util.List;


/**
 * An example full-screen activity that shows and hides the system UI (i.e.
 * status bar and navigation/system bar) with user interaction.
 * 
 * @see SystemUiHider
 */
public class ActiveCheatsView extends Activity {
    /**
     * Whether or not the system UI should be auto-hidden after
     * {@link #AUTO_HIDE_DELAY_MILLIS} milliseconds.
     */
    private static final boolean AUTO_HIDE = true;

    /**
     * If {@link #AUTO_HIDE} is set, the number of milliseconds to wait after
     * user interaction before hiding the system UI.
     */
    private static final int AUTO_HIDE_DELAY_MILLIS = 3000;

    /**
     * If set, will toggle the system UI visibility upon interaction. Otherwise,
     * will show the system UI visibility upon interaction.
     */
    private static final boolean TOGGLE_ON_CLICK = true;

    /**
     * The flags to pass to {@link SystemUiHider#getInstance}.
     */
    private static final int HIDER_FLAGS = SystemUiHider.FLAG_HIDE_NAVIGATION;

    /**
     * The instance of the {@link SystemUiHider} for this activity.
     */
    private SystemUiHider mSystemUiHider;

    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);

        setContentView(R.layout.activity_active_cheats_view);

        final View controlsView = findViewById(R.id.fullscreen_content_controls);
        final View contentView = findViewById(R.id.fullscreen_content);

        // Set up an instance of SystemUiHider to control the system UI for
        // this activity.
        mSystemUiHider = SystemUiHider.getInstance(this, contentView,
                HIDER_FLAGS);
        mSystemUiHider.setup();
        mSystemUiHider
                .setOnVisibilityChangeListener(new SystemUiHider.OnVisibilityChangeListener() {
                    // Cached values.
                    int mControlsHeight;
                    int mShortAnimTime;

                    @Override
                    @TargetApi(Build.VERSION_CODES.HONEYCOMB_MR2)
                    public void onVisibilityChange(boolean visible) {
                        if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.HONEYCOMB_MR2) {
                            // If the ViewPropertyAnimator API is available
                            // (Honeycomb MR2 and later), use it to animate the
                            // in-layout UI controls at the bottom of the
                            // screen.
                            if (mControlsHeight == 0) {
                                mControlsHeight = controlsView.getHeight();
                            }
                            if (mShortAnimTime == 0) {
                                mShortAnimTime = getResources().getInteger(
                                        安卓.R.integer.config_shortAnimTime);
                            }
                            controlsView
                                    .animate()
                                    .translationY(visible ? 0 : mControlsHeight)
                                    .setDuration(mShortAnimTime);
                        } else {
                            // If the ViewPropertyAnimator APIs aren't
                            // available, simply show or hide the in-layout UI
                            // controls.
                            controlsView.setVisibility(visible ? View.VISIBLE
                                    : View.GONE);
                        }

                        if (visible && AUTO_HIDE) {
                            // Schedule a hide().
                            delayedHide(AUTO_HIDE_DELAY_MILLIS);
                        }
                    }
                });

        // Set up the user interaction to manually show or hide the system UI.
        contentView.setOnClickListener(new View.OnClickListener() {
            @Override
            public void onClick(View view) {
                if (TOGGLE_ON_CLICK) {
                    mSystemUiHider.toggle();
                } else {
                    mSystemUiHider.show();
                }
            }
        });

        // Upon interacting with UI controls, delay any scheduled hide()
        // operations to prevent the jarring behavior of controls going away
        // while interacting with the UI.
        findViewById(R.id.Button01).setOnTouchListener(
                mDelayHideTouchListener);
    }

    @Override
    protected void onPostCreate(Bundle savedInstanceState) {
        super.onPostCreate(savedInstanceState);

        // Trigger the initial hide() shortly after the activity has been
        // created, to briefly hint to the user that UI controls
        // are available.
        delayedHide(100);
    }

    /**
     * Touch listener to use for in-layout UI controls to delay hiding the
     * system UI. This is to prevent the jarring behavior of controls going away
     * while interacting with activity UI.
     */
    View.OnTouchListener mDelayHideTouchListener = new View.OnTouchListener() {
        @Override
        public boolean onTouch(View view, MotionEvent motionEvent) {
            if (AUTO_HIDE) {
                delayedHide(AUTO_HIDE_DELAY_MILLIS);
            }
            return false;
        }
    };

    Handler mHideHandler = new Handler();
    Runnable mHideRunnable = new Runnable() {
        @Override
        public void run() {
            mSystemUiHider.hide();
        }
    };

    /**
     * Schedules a call to hide() in [delay] milliseconds, canceling any
     * previously scheduled calls.
     */
    private void delayedHide(int delayMillis) {
        mHideHandler.removeCallbacks(mHideRunnable);
        mHideHandler.postDelayed(mHideRunnable, delayMillis);
    }

private List<Games> gamesList= new ArrayList<Games>();

private List<Games> gamesList;

/** Called when the activity is first created. */
public void onCreate1(Bundle savedInstanceState) {
    super.onCreate(savedInstanceState);

    // Set the View layer
    setContentView(R.layout.activity_active_cheats_view);
    setTitle("ActiveCheats");

    // Create Parser for games.xml
    GamesParser GamesParser = new GamesParser();
    InputStream inputStream = getResources().openRawResource(
            R.layout.games);

    // Parse the inputstream
    GamesParser.parse(inputStream);

    setGamesList(com.example.activecheats.GamesParser.getList());


    // Create a customized ArrayAdapter
    GamesArrayAdapter adapter = new GamesArrayAdapter(
            getApplicationContext(), R.layout.games_listitem, countryList);

    // Get reference to ListView holder
    ListView lv = (ListView) this.findViewById(R.id.Games);

    // Set the ListView adapter
    lv.setAdapter(adapter);
}

public List<Games> getGamesList() {
    return gamesList;
}

public void setGamesList(List<Games> gamesList) {
    this.gamesList = gamesList;
}
}

共 (1) 个答案

  1. # 1 楼答案

        <ListView
        android:id="@android:id/list"
        android:layout_width="fill_parent"
        android:layout_height="wrap_content"/>
    

    在xml文件中尝试此操作,然后在活动中扩展ListActivity