java Minecraft插件配置。yml节不保存
我正在写一个基于插口编码的Minecraft插件。
但我有以下问题,我试图通过插件编辑配置文件,但当我试图存储信息时,数据不会被存储。例如,当我将name
从Archive
更改为Archive Stats
并重新加载服务器时。然后配置name
返回Archive
Archive:
Material:
==: org.bukkit.inventory.ItemStack
v: 2586
type: BOOKSHELF
ArchiveAtStart: false
Name: Archive
当我把名字改成“存档统计”
Archive:
Material:
==: org.bukkit.inventory.ItemStack
v: 2586
type: BOOKSHELF
ArchiveAtStart: false
Name: Archive Stats
重新加载服务器后,仍会变回“存档”
Archive:
Material:
==: org.bukkit.inventory.ItemStack
v: 2586
type: BOOKSHELF
ArchiveAtStart: false
Name: Archive
下面是两个代码:
- 班级
package com.Fender.Bedrock.files;
import com.Fender.Bedrock.Bedrock;
import org.bukkit.Bukkit;
import org.bukkit.configuration.InvalidConfigurationException;
import org.bukkit.configuration.file.FileConfiguration;
import org.bukkit.configuration.file.YamlConfiguration;
import java.io.File;
import java.io.FileNotFoundException;
import java.io.IOException;
public class CustomConfig
{
private static Bedrock plugin;
public static File file;
private static FileConfiguration customFile;
public static void setup(Bedrock plugin1)
{
plugin = plugin1;
file = new File(plugin.getDataFolder(), "config.yml");
if(!file.exists())
{
try {
file.createNewFile();
}catch (IOException e){
}
}
customFile = new YamlConfiguration();
save();
try{customFile.load(file);}
catch (IOException | InvalidConfigurationException e)
{
e.printStackTrace();
}
}
public static FileConfiguration get()
{
return customFile;
}
public static void save()
{
try
{
customFile.save(file);
}catch (IOException e)
{
System.out.print("Couldn't save file!");
}
}
public static void load()
{
try
{
try {
try {
customFile.load(file);
}catch (InvalidConfigurationException i){
System.out.print("Couldn't load file!");
}
}catch (FileNotFoundException f)
{
System.out.print("Couldn't load file!");
}
}catch (IOException e)
{
System.out.print("Couldn't load file!");
}
}
public static void reload()
{
customFile = YamlConfiguration.loadConfiguration(file);
}
public boolean exists()
{
if(file.exists()){
return true;
}else
{
return false;
}
}
}
- 主类的方法
public void FileCreate()
{
CustomConfig.setup(this);
CustomConfig.reload();
{
CustomConfig.get().addDefault("Name1", "§dHis");
CustomConfig.get().addDefault("Place", 1);
CustomConfig.get().createSection("Archive");
CustomConfig.get().getConfigurationSection("Archive").addDefault("Material", itemStack);
CustomConfig.get().getConfigurationSection("Archive").addDefault("ArchiveAtStart", false);
CustomConfig.get().getConfigurationSection("Archive").addDefault("Name", "Archive");
CustomConfig.get().createSection("noob").addDefault("help", false);
}
CustomConfig.get().options().copyHeader(true);
CustomConfig.get().options().copyDefaults(true);
CustomConfig.save();
//saveResource("config.yml", false);
this.saveDefaultConfig();
}
如果您能帮忙,我们将不胜感激,谢谢
共 (0) 个答案