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java Minecraft插件配置。yml节不保存

我正在写一个基于插口编码的Minecraft插件。 但我有以下问题,我试图通过插件编辑配置文件,但当我试图存储信息时,数据不会被存储。例如,当我将nameArchive更改为Archive Stats并重新加载服务器时。然后配置name返回Archive

Archive:
  Material:
    ==: org.bukkit.inventory.ItemStack
    v: 2586
    type: BOOKSHELF
  ArchiveAtStart: false
  Name: Archive

当我把名字改成“存档统计”

Archive:
  Material:
    ==: org.bukkit.inventory.ItemStack
    v: 2586
    type: BOOKSHELF
  ArchiveAtStart: false
  Name: Archive Stats

重新加载服务器后,仍会变回“存档”

Archive:
  Material:
    ==: org.bukkit.inventory.ItemStack
    v: 2586
    type: BOOKSHELF
  ArchiveAtStart: false
  Name: Archive

下面是两个代码:

  1. 班级
package com.Fender.Bedrock.files;

import com.Fender.Bedrock.Bedrock;
import org.bukkit.Bukkit;
import org.bukkit.configuration.InvalidConfigurationException;
import org.bukkit.configuration.file.FileConfiguration;
import org.bukkit.configuration.file.YamlConfiguration;

import java.io.File;
import java.io.FileNotFoundException;
import java.io.IOException;

public class CustomConfig
{

    private static Bedrock plugin;
    public static File file;
    private static FileConfiguration customFile;

    public static void setup(Bedrock plugin1)
    {

        plugin = plugin1;

        file = new File(plugin.getDataFolder(), "config.yml");


        if(!file.exists())
        {
            try {
                file.createNewFile();
            }catch (IOException e){

            }
        }

        customFile = new YamlConfiguration();
        save();


        try{customFile.load(file);}
        catch (IOException | InvalidConfigurationException e)
        {
            e.printStackTrace();
        }

    }

    public static FileConfiguration get()
    {

        return customFile;
    }


    public static void save()
    {
        try
        {
            customFile.save(file);
        }catch (IOException e)
        {
            System.out.print("Couldn't save file!");
        }
    }

    public static void load()
    {
        try
        {
            try {
                try {
                    customFile.load(file);
                }catch (InvalidConfigurationException i){
                    System.out.print("Couldn't load file!");
                }
            }catch (FileNotFoundException f)
            {
                System.out.print("Couldn't load file!");
            }
        }catch (IOException e)
        {
            System.out.print("Couldn't load file!");
        }
    }

    public static void reload()
    {
        customFile = YamlConfiguration.loadConfiguration(file);
    }

    public boolean exists()
    {
        if(file.exists()){
            return true;
        }else
            {
                return false;
            }
    }
}

  1. 主类的方法
public void FileCreate()
    {
        CustomConfig.setup(this);
        CustomConfig.reload();
        {
            CustomConfig.get().addDefault("Name1", "§dHis");
            CustomConfig.get().addDefault("Place", 1);

            CustomConfig.get().createSection("Archive");
            CustomConfig.get().getConfigurationSection("Archive").addDefault("Material", itemStack);
            CustomConfig.get().getConfigurationSection("Archive").addDefault("ArchiveAtStart", false);
            CustomConfig.get().getConfigurationSection("Archive").addDefault("Name", "Archive");

            CustomConfig.get().createSection("noob").addDefault("help", false);
        }
        CustomConfig.get().options().copyHeader(true);
        CustomConfig.get().options().copyDefaults(true);
        CustomConfig.save();
        //saveResource("config.yml", false);
        this.saveDefaultConfig();
    }

如果您能帮忙,我们将不胜感激,谢谢


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