java UDP程序包丢失跟踪
为了实现可靠的连接,必须使用TCP
但是,我想知道是否有办法修改我的代码,以便在UDP中检查丢失的数据包
try {
DatagramSocket socket = new DatagramSocket(5000);
while(true) {
byte[] buffer = new byte[50];
DatagramPacket packet = new DatagramPacket(buffer, buffer.length);
socket.receive(packet);
System.out.println("Text received is: " + new String(buffer, 0, packet.getLength()));
String returnString = "echo: " + new String(buffer, 0, packet.getLength());
byte[] buffer2 = returnString.getBytes();
InetAddress address = packet.getAddress();
int port = packet.getPort();
packet = new DatagramPacket(buffer2, buffer2.length, address, port);
socket.send(packet);
}
} catch(SocketException e) {
System.out.println("SocketException: " + e.getMessage());
} catch(IOException e) {
System.out.println("IOException: " + e.getMessage());
}
}
# 1 楼答案
由于传输协议不提供设施,应用程序协议需要这样做
例如,您可以让发送方在每条消息中添加一个序列号,然后接收方就会知道某个数据报已丢失或(也可能)重复
这可以让你发现损失,但却无法让你从中恢复过来
当然,你需要在接收器中跟踪每个发送者的预期序列号