我正在写一个棍棒游戏,希望能和我比赛。这个想法在this HTML document中有详细说明,但基本上我有代码,可以创建一个非常基本的人工智能类型,它可以自适应地学习最佳的游戏方式。你知道吗
我有玩家1和人工智能的代码,但问题是我需要人工智能持续运行,直到我告诉它停止。我尝试将所有代码封装在while True:
中,但我认为条件语句中的某些内容导致代码停止,而不是不断循环。我希望有人能对我如何实现一个解决方案提出建议。你知道吗
import random
import sys
"Global Variables"
prompt = '>>> '
btw_1_3 = 'Please pick a number beteween 1 and 3.'
#Introduction to the game
raw_input("Welcome to the game of sticks! Press <Enter> to continue...")
print("How many sticks are there on the table initially (10-100)?")
num_sticks = int(raw_input(prompt))
print("Ok, there are %s sticks on the board.") % (num_sticks)
print("|")*num_sticks
#Initialize a dictionary that we will change
stick_dict={}
for number in range(1,num_sticks+1):
stick_dict["hat{0}".format(number)]=[[1,2,3]]
while True:
while num_sticks!=0:
#player 1
while True:
print "Player 1: How many sticks do you take (1-3)?"
player_1 = int(raw_input(prompt))
if 1 <= player_1 <= 3:
break
else:
print (btw_1_3)
num_sticks = num_sticks - player_1
if num_sticks == 1:
print("Ok, there is %s stick on the board.") % (num_sticks)
print("|")*num_sticks
elif num_sticks < 1:
print("Player 1, you lose.")
#If Player 1 loses, then the AI wins and we want to execute this
for key in stick_dict:
if len(stick_dict[key]) == 2:
stick_dict[key][0].append(stick_dict[key][1])
del stick_dict[key][1]
sys.exit()
else:
print("Ok, there are %s sticks on the board.") % (num_sticks)
print("|")*num_sticks
#AI player
guess = random.choice(stick_dict["hat{0}".format(num_sticks)][0])
if guess > 1:
print "The computer chose %s sticks" % (guess)
elif guess == 1:
print "The computer chose %s stick" % (guess)
stick_dict["hat{0}".format(num_sticks)].append(guess)
print stick_dict
num_sticks = num_sticks - guess
if num_sticks == 1:
print("Ok, there is %s stick on the board.") % (num_sticks)
print("|")*num_sticks
elif num_sticks < 1:
print("Player 2 (AI BOT), you lose.")
#If the AI loses
for key in stick_dict:
if len(stick_dict[key]) == 2:
del stick_dict[key][1]
break
else:
print("Ok, there are %s sticks on the board.") % (num_sticks)
print("|")*num_sticks
作为参考,当我运行上面发布的代码时,它在player2丢失后停止了迭代,我不得不“键盘中断”,而不是让代码循环并继续播放,直到我决定退出。你知道吗
Welcome to the game of sticks! Press <Enter> to continue...
How many sticks are there on the table initially (10-100)?
>>> 10
Ok, there are 10 sticks on the board.
||||||||||
Player 1: How many sticks do you take (1-3)?
>>> 3
Ok, there are 7 sticks on the board.
|||||||
The computer chose 3 sticks
{'hat9': [[1, 2, 3]], 'hat8': [[1, 2, 3]], 'hat1': [[1, 2, 3]], 'hat3': [[1, 2, 3]], 'hat2': [[1, 2, 3]], 'hat5': [[1, 2, 3]], 'hat4': [[1, 2, 3]], 'hat7': [[1, 2, 3], 3], 'hat6': [[1, 2, 3]], 'hat10': [[1, 2, 3]]}
Ok, there are 4 sticks on the board.
||||
Player 1: How many sticks do you take (1-3)?
>>> 3
Ok, there is 1 stick on the board.
|
The computer chose 1 stick
{'hat9': [[1, 2, 3]], 'hat8': [[1, 2, 3]], 'hat1': [[1, 2, 3], 1], 'hat3': [[1, 2, 3]], 'hat2': [[1, 2, 3]], 'hat5': [[1, 2, 3]], 'hat4': [[1, 2, 3]], 'hat7': [[1, 2, 3], 3], 'hat6': [[1, 2, 3]], 'hat10': [[1, 2, 3]]}
Player 2 (AI BOT), you lose.
^C---------------------------------------------------------------------------
KeyboardInterrupt Traceback (most recent call last)
/Users/andrewthappa/Documents/python/scripts/sticks/human_v_ai.py in <module>()
29
30
---> 31 while True:
32 while num_sticks!=0:
33
你需要重新设置计数器
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