我在为Python3号的一个学校项目做象棋游戏。 我被主教运动困住了。我做了所有的动作,但主教真的很难。下面是我如何编码我的董事会:
board=[["R1W","C1W","F1W","K1W","D1W","F2W","C2W","R2W"],
["P1W","P2W","P3W","P4W","P5W","P6W","P7W","P8W"],
["___","___","___","___","___","___","___","___"],
["___","___","___","___","___","___","___","___"],
["___","___","___","___","___","___","___","___"],
["___","___","___","___","___","___","___","___"],
["P1N","P2N","P3N","P4N","P5N","P6N","P7N","P8N"],
["R1N","C1N","F1N","D1N","K1N","F2N","C2N","R2N"]]
下面是我如何规划我的主教:
^{pr2}$只有l
、m
、n
、和{n>c
,它也显示"fau"
,而不是{
以下是我申请职位的方式:
l = int(input("ligne de selection?:\n"))-1 #on demande au joueur la ligne de la piece a selectionné
c = int(input("colonne de selection?:\n"))-1#on demande au joueur la colonne de la piece a selectionné
m = int(input("ligne de destination ?:\n"))-1#on demande au joueur la ligne ou il veut pose la piece
n = int(input("colonne de destination?:\n"))-1#on demande au joueur la colonne ou il veut pose la piece
piece = board[l][c] # piece correspond a la piece selectionné
多亏了布鲁诺L,它现在工作得很好,这是我使用的主教代码,这是一个简化版本:
符号功能如下:
^{pr2}$实际上,}。
piece
是有用的,因为你有l
和{在您的函数中,您必须验证四件事。在
1)这件作品确实是主教}不同于}
2)
l
和{m
和{3) 它们在同一对角线上
4) 两者之间的细胞是自由的
4)是最难的,除非你注意到你需要检查的方向是
(sign(m - l), sign(n - c))
。不需要为每个方向或每种颜色编写不同的代码。在编辑:没有内置的
sign
函数,您需要自己编写。在然后,您可以用一个while循环检查单元格,该循环适用于任何方向。在
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