擅长:python、mysql、java
<p>正如我的讲师在我对这个问题的特殊评估中所说的</p>
<blockquote>
<p>Once a second ball is bouncing around the frame, add some code to change the directions of the balls if they collide. PyGame provides a function that allows you to detect if a collision has occurred between two Rect objects. The function is named colliderect and is called in the following manner. If two Rect objects are named ball_boundary_1 and ball_boundary_2, you could check for a collision with:</p>
<pre><code>if ball_boundary_1.colliderect(ball_boundary_2):
# alter the direction of the balls with the usual method
</code></pre>
</blockquote>
<p>所以,这将被用来检查是否发生了碰撞,返回True,并运行一些代码来反转速度。祝你好运,我自己还没有真正做到这一点,我正准备试试</p>