下面的程序在画布的中心绘制一个矩形。按下右箭头键时,矩形应变宽,按下左箭头键时,矩形应变窄
代码如下:
from tkinter import *
root = Tk()
canvas = Canvas(root, width=400, height=300, bg="#000000")
canvas.pack()
x1 = 150
y1 = 100
x2 = 250
y2 = 200
class ResizeRect:
def __init__(self, x1, y1, x2, y2):
self.x1 = x1
self.y1 = y1
self.x2 = x2
self.y2 = y2
self.rect = canvas.create_rectangle(0,0,1,1)
def draw(self):
canvas.delete(self.rect)
self.rect = canvas.create_rectangle(x1, y1, x2, y2,
outline="#00B000", width=2)
def narrower(self):
self.x1 = self.x1 + 5
self.x2 = self.x2 - 5
def wider(self):
self.x1 = self.x1 - 5
self.x2 = self.x2 + 5
r = ResizeRect(150, 100, 250, 200)
r.draw()
def left(event):
r.narrower()
r.draw()
def right(event):
r.wider()
r.draw()
canvas.bind_all('<KeyPress-Left>', left)
canvas.bind_all('<KeyPress-Right>', right)
我的老师告诉我,我需要在draw函数的参数中添加'self'关键字,但我不知道他的意思。(我不能再问他了,因为他现在心情不好。)。非常感谢您的帮助
目前没有回答
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