好吧,所以我所做的代码是最后重新加载彩票,但它不是存储的笔记或给中奖。它唯一打印的东西是随机。洗牌(玩家)和以下的任何东西。它不储存笔记或给出分数。哦,pot,lotteryStart,players,和ratio都在类外:(players和ratio都是一个列表,pot=1和lotteryStart=time.time())和alerts.append(players[m])我不确定是否需要读取模块中的alerts.txt文件,如果它也在我的bot中
这是完整的代码链接:http://bpaste.net/show/165884/
def getLotteryGame():
global pot
global players
global lotteryStart
global ratios
different = float(time.time() - lotteryStart)
mins = int((different % Point.HOUR) / Point.MINUTE)
secs = int(different % Point.MINUTE)
osecs = 59-secs
if osecs <= 10:
if len(players) > 0:
random.shuffle(players)
print("Shuffled players") #ONLY THING THAT PRINTS
for i in range(-2, len(players) - 2):
if i < 0:
ratios.append(1 - (i * 0.33)) # ratio > 1
else:
ratios.append(1 / (1 + (i * 0.33))) # ratio <= 1
winnings = [pot * r for r in ratios]
print(ratios)
for m in range(1, len(players)):
notes.store("~lottery~", players[m], "The system has placed you "+Point.ordinal(m)+" in the lottery. The lottery awarded you "+winnings+" P$", time.time())
print("Stored the notes")
alerts.append(players[m])
print("Alerts appended")
point = Point.dPoint[players[m]]
point, winnings = int(point), int(winnings)
point = int(point+winnings)
Point.dPoint[players[m]] = int(point)
print("done")
return True
elif len(players) == 0:
return True
elif osecs > 10:
return False
目前没有回答
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