假设我有一个包含多个角色类信息的键和值的字典,例如“骑士”或“法师”,我想将它们应用到一个玩家对象来确定它们的属性
class Player(Object):
CHARCLASSDICT = {'knight': {'level': 4, 'health': 50, 'stamina': 50, 'mana': 50,
'strength': 10, 'defense': 8, 'intelligence': 8}}
def __init__(self):
self.name = 'Unknown'
self.charclass = 'Traveller'
self.level = 1
self.health = 1
self.stamina = 1
self.mana = 1
self.strength = 1
self.defense = 1
self.intelligence = 1
player = Player()
有了这些值,我希望用户向我展示一个他们希望成为的类的字符串,并将这些值从dict传输到player对象
inp = raw_input('What class would you like to be?: ').lower()
if inp == 'knight':
# Apply stats from self.CHARCLASSDICT['warrior'] to the player object's init function attributes.
我怎么能这样做呢
把
player_type
传递给__init__()
方法怎么样代码-
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