我正在尝试为学校创建一个简单的纸牌游戏,我正在编写游戏如何在游戏中运行的代码,并且在尝试从列表中删除值时遇到一个ValueError
我已经尝试过更改list.remove(x)
语法,到目前为止我已经尝试过list.remove(list[x])
、list.remove([x])
和list.remove(x)
,但是所有这些都返回了ValueError。你知道吗
import random, time #imports required modules for the code
cardDeck = []
player1 = []
player1CardsWon = []
player2 = []
player2CardsWon = [] #all these lists/arrays are needed later on in the code
def deckCreator(): #creates all the needed embedded lists inside the cardDeck 2D Array
for color in ["yellow", "red", "black"]:
for number in [1,2,3,4,5,6,7,8,9,10]:
cardDeck.append([color, number])
'''test 1 - to check if deckCreator function is working
deckCreator()
print(cardDeck)
'''
def deckShuffle(): #shuffles the cardDeck 2D Array
random.shuffle(cardDeck)
'''test 2 - to check if the deckShuffle function is working
deckCreator()
print(cardDeck)
deckShuffle()
print(cardDeck)
'''
def gamePlay(): #plays a round of the game
while len(cardDeck) > 0:
time.sleep(2)
player1 = cardDeck.pop(0)
player2 = cardDeck.pop(0)
print("Player 1 holds card", player1[0], player1[1], "for this round")
print("Player 2 holds card", player2[0], player2[1], "for this round")
if player1[0] == "yellow":
if player2[0] == "red": #Yellow beats red
player1CardsWon.append(player1)
player1CardsWon.append(player2)
player1.remove(0)
player1.remove(1)
player2.remove(0)
player2.remove(1)
print("Player 1 wins!")
elif player2[0] == "black": #Black beats yellow
player2CardsWon.append(player1)
player2CardsWon.append(player2)
player1.remove(0)
player1.remove(1)
player2.remove(0)
player2.remove(1)
print("Player 2 wins!")
elif player2[0] == "yellow":
if player1[1] > player2[1]:
player1CardsWon.append(player1)
player1CardsWon.append(player2)
player1.remove(0)
player1.remove(1)
player2.remove(0)
player2.remove(1)
print("Player 1 wins!")
else:
player2CardsWon.append(player1)
player2CardsWon.append(player2)
player1.remove(0)
player1.remove(1)
player2.remove(0)
player2.remove(1)
print("Player 2 wins!")
if player1[0] == "red":
if player2[0] == "red":
if player1[1] > player2[1]:
player1CardsWon.append(player1)
player1CardsWon.append(player2)
player1.remove(0)
player1.remove(1)
player2.remove(0)
player2.remove(1)
print("Player 1 wins!")
else:
player2CardsWon.append(player1)
player2CardsWon.append(player2)
player1.remove(0)
player1.remove(1)
player2.remove(0)
player2.remove(1)
print("Player 2 wins!")
elif player2[0] == "black": #Red beats black
player1CardsWon.append(player1)
player1CardsWon.append(player2)
player1.remove(0)
player1.remove(1)
player2.remove(0)
player2.remove(1)
print("Player 1 wins!")
elif player2[0] == "yellow": #Yellow beats black
player2CardsWon.append(player1)
player2CardsWon.append(player2)
player1.remove(0)
player1.remove(1)
player2.remove(0)
player2.remove(1)
print("Player 2 wins!")
if player1[0]== "black":
if player2[0] == "red": #Red beats black
player1.remove(0)
player1.remove(1)
player2.remove(0)
player2.remove(1)
print("Player 2 wins!")
elif player2[0] == "black":
if player1[1] > player2[1]:
player1CardsWon.append(player1)
player1CardsWon.append(player2)
player1.remove(0)
player1.remove(1)
player2.remove(0)
player2.remove(1)
print("Player 1 wins!")
else:
player2CardsWon.append(player1)
player2CardsWon.append(player2)
player1.remove(0)
player1.remove(1)
player2.remove(0)
player2.remove(1)
print("Player 2 wins!")
elif player2[0] == "yellow": #Black beats yellow
player1CardsWon.append(player1)
player1CardsWon.append(player2)
player1.remove(0)
player1.remove(1)
player2.remove(0)
player2.remove(1)
print("Player 1 wins!")
'''test 3 - to check if the gamePlay function is working
deckCreator()
print(cardDeck)
deckShuffle()
print(cardDeck)
tempHold1 = cardDeck.pop(0)
tempHold2 = cardDeck.pop(0)
player1.append(tempHold1)
player2.append(tempHold2)
gamePlay()
'''
deckCreator()
deckShuffle()
gamePlay()
我希望控制台输出:
Player 1 holds card red 9 for this round
Player 2 holds card black 8 for this round
Player 1 wins!
但它目前正在输出:
Player 1 holds card red 9 for this round
Player 2 holds card black 8 for this round
Traceback (most recent call last):
File "/tmp/sessions/99a7da0a0b9fd10f/main.py", line 152, in <module>
gamePlay()
File "/tmp/sessions/99a7da0a0b9fd10f/main.py", line 92, in gamePlay
player1.remove(0)
ValueError: list.remove(x): x not in list
(编辑-这是从朋友的帐户发布的,我不拥有该帐户)
从列表中删除值为
x
的元素(使用相等匹配查找要删除的内容)每当列表中不存在要删除的对象时,
list.remove
抛出ValueError
。你知道吗您正在创建一个列表列表。每个元素都是
[color, number]
。因此,一旦你从甲板弹出你有一个类似[color, number]
的元素。但是您试图删除0
(这不是一个列表),因此您会得到错误。我不知道你为什么要打电话给remove
。无论如何,这些变量将在下一个循环中重新分配。你也没有使用修改过的变量。所以试着去掉那些线。你知道吗你的问题是你使用remove的方式。您正在使用索引作为remove的参数,同时需要传递元素本身。你知道吗
示例:
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