我在pygame中无法翻转精灵(我可以让它向右移动,但我希望img在左键上翻转),
我研究了如何翻转图像并找到了pygame.transform.flip
,但是作为pygame的初学者,我不确定如何使用它,而且教程对我来说没有意义。
有谁能帮我完成下面的代码吗(我不确定我是否把self.img1放在了正确的位置)?
import pygame, sys, glob
from pygame import *
class Player:
def __init__(self):
self.x = 200
self.y = 300
self.ani_speed_init = 6
self.ani_speed = self.ani_speed_init
self.ani = glob.glob("walk\Pinks_w*.png")
self.ani.sort()
self.ani_pos = 0
self.ani_max = len(self.ani)-1
self.img = pygame.image.load(self.ani[0])
self.img1 = pygame.transform.flip(self.ani[0], True, False)
self.update(0)
def update(self, pos):
if pos != 0:
self.ani_speed-=1
self.x+=pos
if self.ani_speed == 0:
self.img = pygame.image.load(self.ani[self.ani_pos])
self.ani_speed = self.ani_speed_init
if self.ani_pos == self.ani_max:
self.ani_pos = 0
else:
self.ani_pos+=1
screen.blit(self.img,(self.x,self.y))
h = 400
w = 800
screen = pygame.display.set_mode((w,h))
clock = pygame.time.Clock()
player1 = Player()
pos = 0
while True:
screen.fill((0,0,0))
clock.tick(60)
for event in pygame.event.get():
if event.type == pygame.QUIT:
sys.exit()
elif event.type == KEYDOWN and event.key == K_RIGHT:
pos = 1
elif event.type == KEYUP and event.key == K_RIGHT:
pos = 0
elif event.type == KEYDOWN and event.key == K_LEFT:
pos = -1
elif event.type == KEYUP and event.key == K_LEFT:
pos = 0
player1.update(pos)
pygame.display.update()
目前没有回答
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