java如何做到这一点当我按下load game时,它不仅会加载信息,还会将您带到游戏中?
我正在制作一个游戏,希望“加载”按钮将玩家带回到使用共享首选项保存的游戏中。加载方法是否缺少某些内容?加载方法和按钮位于主菜单中的不同活动中,但您可以使用菜单按钮返回
public static final String MY_PREFS = "prefs";
public static final String POSITION = "position";
public static final String INVENTORY = "inventory";
SharedPreferences sharedPrefs;
SaveButton = findViewById(R.id.SaveButton);
SaveButton.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View view) {
saveData();
}
});
MenuButton = findViewById(R.id.MenuButton);
MenuButton.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View view) {
finish();
}
});
} // public void setupControls()
public void saveData() {
sharedPrefs = getSharedPreferences(MY_PREFS, MODE_PRIVATE);
SharedPreferences.Editor edit = sharedPrefs.edit();
edit.putInt(POSITION, thePlayer.getPlayerPos());
edit.putString(INVENTORY, thePlayer.getInventory());
edit.commit();
Toast.makeText(this, "Data Saved", Toast.LENGTH_SHORT).show();
}
//The code below here is in a different activity
loadGame_button = findViewById(R.id.loadGame_button);
loadGame_button.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View view) {
loadData();
}
});
public void loadData() {
SharedPreferences sharedPreferences = getSharedPreferences(MY_PREFS, MODE_PRIVATE);
inv = sharedPreferences.getString(INVENTORY, "");
pos = sharedPreferences.getInt(POSITION, 0);
}
# 1 楼答案
尝试以下方法:在draw()中将游戏分成不同的状态:},
mainmenu
,game
{gameoverscreen
。将加载按钮设置为任何非game
状态,并使其成为除加载信息外,还将将状态切换为game