我正在用Python做一个基于文本的rpg游戏,作为一个自我项目。你知道吗
文件中有一个名为Character的类夏比在文件中创建一个播放器对象mapAndclasses.py文件. 对于战斗序列,我把它放在一个单独的文件中,我需要从mapAndclasses.py文件. 但是,我不知道如何全局使用对象。有可能吗?谢谢;-;!!你知道吗
你知道吗夏比你知道吗
#Char.py
class character:
def __init__(self,name,job,level,exp,curHp,maxHp,mana,strength,defence,magic,baseCrit,coordsX,coordsY):
self.name = name
self.job = job
self.level = int(level)
self.exp = float(exp)
self.curHp = int(curHp)
self.maxHp = int(maxHp)
self.mana = int(mana)
self.strength = int(strength)
self.defence = int(defence)
self.magic = int(magic)
self.baseCrit = int(baseCrit)
self.coordsX = int(coordsX)
self.coordsY = int(coordsY)
def getCharacterInfo(self):
print("Name:", self.name, "\t\tLevel:", self.level)
print("Job:", self.job, "\t\tExperience:", self.exp)
print("HP:",self.curHp, "/", self.maxHp)
print("Mana:", self.mana)
print("Str:",self.strength)
print("Def:", self.mana)
print("Magic:", self.mana)
print("Base Crit:", self.baseCrit)
你知道吗mapAndclasses.py文件你知道吗
# Load player
def loadPlayer():
saveArray = []
with open("savefile.txt") as f:
for line in f:
var,val = line.strip().split("=")
saveArray.append(val)
f.close();
global inventory
inventory = Inventory.load()
global player
# player = name, job, level, exp, curhp, maxhp, mana, strength, defence, magic, baseCrit, x, y
player = character(saveArray[0],saveArray[1],saveArray[2],saveArray[3],
saveArray[4],saveArray[5],saveArray[6],saveArray[7],
saveArray[8],saveArray[9],saveArray[10], saveArray[11], saveArray[12])
# playerCoords = [row,column]
# player always starts from the left
global playerCoords
playerCoords = [player.getCoordsX(), player.getCoordsY()]
print("\nWelcome back " + saveArray[0])
创建一个新的Python文件,比如
vars.py
,并将所有变量放在那里。你知道吗然后
import vars
它将是全局的。我希望这对你有帮助!你知道吗__init__.py
。(这只是将目录标记为一个包,即告诉Python它可以从这里获取导入)。你知道吗fightSequence.py
的顶部或您所称的任何地方,通过编写以下命令导入变量:import mapAndclasses.py
。你知道吗mapAndclasses.variableName
那样引用变量来使用它。你知道吗相关问题 更多 >
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