为什么在Windows上箭头键按下事件没有转发到VTKrenderWindowInteractior?有解决办法吗?Windows和Mac上的箭头键事件有什么区别吗?在
我可以用下面的示例代码重现这个问题。在Mac OS上,如果我按箭头键,我会看到“上”、“下”、“左”和“右”。但是在Windows上,我看不到任何东西(没有输入回调)。我想知道为什么会这样。在
我将vtk6.2.0用于python2.7。我在windowsserver2012(类似于windows8)和windows7(在虚拟机上)上进行了测试,显示了相同的行为。在
# -*- coding: utf-8 -*-
import vtk
import sys
class ClickInteractorStyle(vtk.vtkInteractorStyleTrackballCamera):
def __init__(self, parent=None):
self.AddObserver("CharEvent",self.onKeyPressEvent)
def onKeyPressEvent(self, renderer, event):
key = self.GetInteractor().GetKeySym()
print key
self.OnChar()
def run():
sphereSource = vtk.vtkSphereSource()
sphereSource.SetCenter(0.,0.,0.)
sphereSource.SetRadius(1.)
sphereSource.Update()
sphereMapper = vtk.vtkPolyDataMapper()
sphereMapper.SetInputConnection(sphereSource.GetOutputPort())
sphereActor = vtk.vtkActor()
sphereActor.SetMapper(sphereMapper)
renderer = vtk.vtkRenderer()
renderWindow = vtk.vtkRenderWindow()
renderWindow.AddRenderer(renderer)
renderWindowInteractor = vtk.vtkRenderWindowInteractor()
renderWindowInteractor.SetRenderWindow(renderWindow)
style = ClickInteractorStyle()
renderWindowInteractor.SetInteractorStyle(style)
style.SetCurrentRenderer(renderer)
renderer.AddActor(sphereActor)
renderWindow.Render()
renderWindowInteractor.Start()
###############################################################################
# MAIN
###############################################################################
if __name__ == "__main__":
try:
run()
except:
print "Unexpected error: %s", sys.exc_info()[0]
raise
这解决了我的问题:更换
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