我正在做一个小任务,包括用尽可能少的物体建立一个图像。在
我有这个项目完成,但我不得不用一个矩形给它四个圆圈后面的深灰色阴影,另一个矩形在同一个地方只是为了它的轮廓。有没有一种方法可以使这一个矩形保持现在的样子?在
长话短说,我希望变量“rectangle_back”和“rectangle_outline”为一个矩形,“rectangle_back”填充部分被覆盖(现在是这样),而“rectangle_outline”轮廓保持在覆盖“rectangle_back”的圆上方。这能做到吗?如果是,怎么办?在
代码:
# File: farmer_john_field
# Author: eluzibur / Elijah Cherry
# Purpose: draw <image>, and calculate area of dark section
from tkinter import *
from tkinter import ttk
import math
def main():
root = Tk()
win = Canvas(root, width = 500, height = 500)
win.grid()
# point a = 200,200
# point b = 300,200
# point c = 300,300
# point d = 200,300
# rectangle to fill rear area
rectangle_back = win.create_rectangle (200,200, 300,300, fill="gray")
# circles will be placed by top left corner and bottom right corner
circle_a = win.create_oval (200-50, 200-50, 200+50, 200+50, fill="white")
# a xtl, a ytl a xbr a ybr
circle_b = win.create_oval (300-50, 200-50, 300+50, 200+50, fill="white")
# b xtl, b ytl b xbr b ybr
circle_c = win.create_oval (300-50, 300-50, 300+50, 300+50, fill="white")
# c xtl, c ytl c xbr c ybr
circle_d = win.create_oval (200-50, 300-50, 200+50, 300+50, fill="white")
# d xtl, d ytl d xbr d ybr
# rectangle outline
rectangle_outline = win.create_rectangle (200,200, 300,300, outline="gray")
# texts (labels for points a b c d)
text_a = win.create_text (200,200, anchor="se", text="A", fill="black")
text_b = win.create_text (300,200, anchor="sw", text="B", fill="black")
text_c = win.create_text (300,300, anchor="nw", text="C", fill="black")
text_d = win.create_text (200,300, anchor="ne", text="D", fill="black")
# collect length information
length = float(input("Enter length of one side of the square ABCD: "))
radius = (length/2)
dark_area_result = math.pi * math.sqrt(radius)
print ("Area of shaded region =","{:0.2f}".format(dark_area_result))
main()
简而言之,画布对象属性(outline和fill)不能被其他对象单独重叠。对象的填充和轮廓重叠(模糊)或不重叠。在
管理您的情况通常是创建一个包含两个矩形的矩形类。在
然后定义一个方法来检查矩形对象的交集,以确定是否将outline属性提升到其他小部件之上。在
相关问题 更多 >
编程相关推荐