试图找到最好的移动和得分。我已经让我的程序正确地返回游戏的分数,但我希望它也能返回移动。如何更改我的代码以使其执行此操作?
类似于this和{a2}。看我失败的代码here,游戏结束后返回的{
def alphabeta(game_state, alpha, beta, our_turn=True):
if game_state.is_gameover():
return game_state.score()
if our_turn:
score = -9999
for move in game_state.get_possible_moves():
child = game_state.get_next_state(move, True)
temp_max = alphabeta(child, alpha, beta, False)
if temp_max > score:
score = temp_max
alpha = max(alpha, score)
if beta <= alpha:
break
return score
else:
score = 9999
for move in game_state.get_possible_moves():
child = game_state.get_next_state(move, False)
temp_min = alphabeta(child, alpha, beta, True)
if temp_min < score:
score = temp_min
beta = min(beta, score)
if beta <= alpha:
break
return score
你可以跟踪到目前为止的最佳动作,比如:
其他情况也一样
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