我试图在运行时从文件加载文件室失败。最让我困惑的是这一行代码:
ObjGlobal.instances.append(oPlayer.oPlayer(x, y))
在main函数中执行时成功创建对象,但在文件加载函数中不是在put时创建对象:
File "E:\Fun Stuff\Python Stuff\Python projects\SimpleEngine\Main.py", line 56, in main ObjGlobal.drawObjects(displaySurface) File "E:\Fun Stuff\Python Stuff\Python projects\SimpleEngine\Global.py", line 57, in drawObjects surface.blit(self.instances[i].sprite, (self.instances[i].x, self.instances[i].y)) TypeError: invalid destination position for blit
当然,稍后当我尝试调用对象的变量或函数时,就会出现这个错误。以下是加载房间的功能:
def loadRoom(ObjGlobal, fname):
# Get the list of stuff
openFile = open(fname, "r")
data = openFile.read().split(",")
openFile.close()
# Loop through the list to assign said stuff
for i in range(len(data) / 3):
# Create the object at the position
x = data[i * 3 + 1]
y = data[i * 3 + 2]
# Temporary object string
tempObject = data[i * 3]
# Create object
if (tempObject == "oPlayer"):
ObjGlobal.instances.append(oPlayer.oPlayer(x, y))
elif (tempObject == "Wall"):
ObjGlobal.instances.append(CommonObjects.Wall(x, y))
else: # Error found
print ("Error: No object with name '%s'" % (tempObject))
我的文件格式正确。注意当我在^{
从文件中读取数据时,默认为字符串格式。在使用它构造对象之前,应将其转换为整数格式:
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