我已经编程很久了。直到最近,我才决定尝试一下python(我应该用C来学习,因为我在学校学习,但我不喜欢windows。说来话长)
不管怎样,我在这个网站上,它显示了一个计算器的来源。我拿着它,把它放在PyCharm里,开始学习。当我完成时,我已经显著地改变了来源。我添加了键盘绑定并减少了其中的大量冗余代码。在
我的问题很简单,从python标准的角度来看,我编写的代码是否高效?在
# -*-coding: utf-8-*-
# !/usr/bin/python3.5
from tkinter import Tk, Button, Entry, END
import math
class Calc:
def getandreplace(self): # replace x, + and % to symbols that can be used in calculations
# we wont re write this to the text box until we are done with calculations
self.txt = self.e.get() # Get value from text box and assign it to the global txt var
self.txt = self.txt.replace('÷', '/')
self.txt = self.txt.replace('x', '*')
self.txt = self.txt.replace('%', '/100')
def evaluation(self, specfunc): # Evaluate the items in the text box for calculation specfunc = eq, sqroot or power
self.getandreplace()
try:
self.txt = eval(str(self.txt)) # evaluate the expression using the eval function
except SyntaxError:
self.displayinvalid()
else:
if any([specfunc == 'sqroot', specfunc == 'power']): # Square Root and Power are special
self.txt = self.evalspecialfunctions(specfunc)
self.refreshtext()
def displayinvalid(self):
self.e.delete(0, END)
self.e.insert(0, 'Invalid Input!')
def refreshtext(self): # Delete current contents of textbox and replace with our completed evaluatioin
self.e.delete(0, END)
self.e.insert(0, self.txt)
def evalspecialfunctions(self, specfunc): # Calculate square root and power if specfunc is sqroot or power
if specfunc == 'sqroot':
return math.sqrt(float(self.txt))
elif specfunc == 'power':
return math.pow(float(self.txt), 2)
def clearall(self): # AC button pressed on form or 'esc" pressed on keyboard
self.e.delete(0, END)
self.e.insert(0, '0')
def clear1(self, event=None):
# C button press on form or backspace press on keyboard event defined on keyboard press
if event is None:
self.txt = self.e.get()[:-1] # Form backspace done by hand
else:
self.txt = self.getvalue() # No need to manually delete when done from keyboard
self.refreshtext()
def action(self, argi: object): # Number or operator button pressed on form and passed in as argi
self.txt = self.getvalue()
self.stripfirstchar()
self.e.insert(END, argi)
def keyaction(self, event=None): # Key pressed on keyboard which defines event
self.txt = self.getvalue()
if event.char.isdigit():
self.stripfirstchar()
elif event.char in '/*-+%().':
self.stripfirstchar()
elif event.char == '\x08':
self.clear1(event)
elif event.char == '\x1b':
self.clearall()
elif event.char == '\r':
self.evaluation('eq')
else:
self.displayinvalid()
return 'break'
def stripfirstchar(self): # Strips leading 0 from text box with first key or button is pressed
if self.txt[0] == '0':
self.e.delete(0, 1)
def getvalue(self): # Returns value of the text box
return self.e.get()
def __init__(self, master): # Constructor method
self.txt = 'o' # Global var to work with text box contents
master.title('Calulator')
master.geometry()
self.e = Entry(master)
self.e.grid(row=0, column=0, columnspan=6, pady=3)
self.e.insert(0, '0')
self.e.focus_set() # Sets focus on the text box text area
# Generating Buttons
Button(master, text="=", width=10, command=lambda: self.evaluation('eq')).grid(row=4, column=4, columnspan=2)
Button(master, text='AC', width=3, command=lambda: self.clearall()).grid(row=1, column=4)
Button(master, text='C', width=3, command=lambda: self.clear1()).grid(row=1, column=5)
Button(master, text="+", width=3, command=lambda: self.action('+')).grid(row=4, column=3)
Button(master, text="x", width=3, command=lambda: self.action('x')).grid(row=2, column=3)
Button(master, text="-", width=3, command=lambda: self.action('-')).grid(row=3, column=3)
Button(master, text="÷", width=3, command=lambda: self.action('÷')).grid(row=1, column=3)
Button(master, text="%", width=3, command=lambda: self.action('%')).grid(row=4, column=2)
Button(master, text="7", width=3, command=lambda: self.action('7')).grid(row=1, column=0)
Button(master, text="8", width=3, command=lambda: self.action('8')).grid(row=1, column=1)
Button(master, text="9", width=3, command=lambda: self.action('9')).grid(row=1, column=2)
Button(master, text="4", width=3, command=lambda: self.action('4')).grid(row=2, column=0)
Button(master, text="5", width=3, command=lambda: self.action('5')).grid(row=2, column=1)
Button(master, text="6", width=3, command=lambda: self.action('6')).grid(row=2, column=2)
Button(master, text="1", width=3, command=lambda: self.action('1')).grid(row=3, column=0)
Button(master, text="2", width=3, command=lambda: self.action('2')).grid(row=3, column=1)
Button(master, text="3", width=3, command=lambda: self.action('3')).grid(row=3, column=2)
Button(master, text="0", width=3, command=lambda: self.action('0')).grid(row=4, column=0)
Button(master, text=".", width=3, command=lambda: self.action('.')).grid(row=4, column=1)
Button(master, text="(", width=3, command=lambda: self.action('(')).grid(row=2, column=4)
Button(master, text=")", width=3, command=lambda: self.action(')')).grid(row=2, column=5)
Button(master, text="√", width=3, command=lambda: self.evaluation('sqroot')).grid(row=3, column=4)
Button(master, text="x²", width=3, command=lambda: self.evaluation('power')).grid(row=3, column=5)
# bind key strokes
self.e.bind('<Key>', lambda evt: self.keyaction(evt))
# Main
root = Tk()
obj = Calc(root) # object instantiated
root.mainloop()
我并不关心某些函数名和变量名的名称。我喜欢用描述性的名字,所以像self.e这样的名字会被称为自身文本框或者别的什么。所以这些东西都是我从网上找到的,没有改变过。在
不是真正的代码审查的地方,但我还是要做,因为我是铁杆拖延。在
良好的代码
首先,你的代码是可行的(我想),看起来不错。好代码是任何语言中的好代码。有些人痴迷于代码是Python式的,我可不是那种人。在
图形用户界面结构
GUI代码糟透了。它是重复的,冗长的,精巧的和丑陋的。这不是对你的代码的批评,而是对所有GUI代码的评论,似乎没有一个好的解决方案。我们通过将GUI代码与其他代码分离来管理这一点。对于这一点,有一些正式的方法,如模型-视图-控制器和诸如关注点分离之类的主体。关键是将你丑陋脆弱的GUI代码与你关心的真实代码完全分离,这样我们就可以试着忘掉它有多难看。在
您的实现将GUI与功能紧密地联系在一起。这是一个小问题,所以这不是很糟糕。然而,作为一个学习练习,你应该把它们分开,以“正确”的方式来做,从创建第二个类开始,然后将评估功能转移到另一个类中。在
评估
第二件大事是eval函数的使用。它非常优雅,将输入转换成python兼容的数学,然后让python给出答案。稍微不同一点,你是在接受用户输入,过滤它一点,然后直接执行它。我的安全背景让我很震惊。这不是这个程序的问题,你在本地执行,用户不能做任何他们不能正常做的事情。但是不要对在线代码做类似的事情。在
主
最后,像这样组合类和代码时的标准做法是将代码放在
__main__
条件后面。这允许您将代码导入其他地方进行测试等。下面的链接很好地解释了这一点:相关问题 更多 >
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