代码是:
import pickle
import random
guessesTaken = 0
print('Hello! What is your name?')
name = raw_input()
number = random.randint(1, 20)
print('Well, ' + name + ', I am thinking of a number between 1 and 20.')
while guessesTaken < 6:
print('Take a guess.') # There are four spaces in front of print.
guess = raw_input()
guess = int(guess)
guessesTaken = guessesTaken + 1
if guess < number:
print('Your guess is too low.') # There are eight spaces in front of print.
if guess > number:
print('Your guess is too high.')
if guess == number:
break
if guess == number:
guessesTaken = str(guessesTaken)
print('Good job, ' + name + '! You guessed my number in ' + guessesTaken + ' guesses!')
if guess != number:
number = str(number)
print('Nope. The number I was thinking of was ' + number)
clasament= 'clasament.data'
f=open(clasament, 'wb')
pickle.dump(name, f)
我想做一个顶层的例子:
姓名猜测
姓名猜测
……
我只能让名字出现,如果你再玩这个游戏,名字就会刷新。在
我明白了错误。回溯(最近一次呼叫):File“/home/catalin/猜数.py“,第44行,输入名称,猜测输入dct.项目():AttributeError:“str”对象没有属性“items”
看来你想保持高(低)分。这似乎是一个字典的工作,
pickle
(或json
)可以很好地处理。在相关问题 更多 >
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