这是我为一个文本游戏编写的代码,我在游戏中设置了dict在房间之间导航。用户负责收集的每个房间中都有一个项目,我正在寻找如何从这些阵列中收集/存储项目的指导
def nextroom(currentloc, direction):
rooms = {
'Bedroom': {'North': 'Parents Office', 'South': 'Living-room', 'East': 'Kitchen', 'West': 'Bathroom', 'Item': 'Invalid'},
'Parents Office': {'North': 'Invalid','South': 'Bedroom', 'East': 'Dads Man Cave', 'West': 'Invalid', 'Item': 'Golf Club'},
'Bathroom': {'North': 'invalid', 'South': 'Invalid', 'East': 'Bedroom', 'West': 'Invalid', 'Item': 'Hand Soap'},
'Living-room': {'North': 'Bedroom', 'South': 'Invalid', 'East': 'Dining-room', 'West': 'Invalid', 'Item': 'Nerf Gun'},
'Dining-room': {'North': 'invalid', 'South': 'Invalid', 'East': 'Invalid', 'West': 'Living-room', 'Item': 'Bucket of Marbles'},
'Kitchen': {'North': 'Garage', 'South': 'Invalid', 'East': 'Invalid', 'West': 'Bedroom', 'Item': 'Handcuffs' },
'Garage': {'North': 'invalid', 'South': 'Kitchen', 'East': 'Invalid', 'West': 'Invalid', 'Item': 'Rc Car'},
'Dads Man Cave': {'North': 'invalid', 'South': 'Invalid', 'East': 'Invalid', 'West': 'Parents Office', 'Item': 'Infiltrator'}
}
next = rooms[currentloc][direction]
if next.lower() == 'invalid':
print("You can't go that direction!")
return currentloc
else:
return next
def player_stat(location):
rooms = {
'Bedroom': {'North': 'Parents Office', 'South': 'Living-room', 'East': 'Kitchen', 'West': 'Bathroom','Item': 'Invalid'},
'Parents Office': {'North': 'Invalid', 'South': 'Bedroom', 'East': 'Dads Man Cave', 'West': 'Invalid','Item': 'Golf Club'},
'Bathroom': {'North': 'invalid', 'South': 'Invalid', 'East': 'Bedroom', 'West': 'Invalid', 'Item': 'Hand Soap'},
'Living-room': {'North': 'Bedroom', 'South': 'Invalid', 'East': 'Invalid', 'West': 'Invalid', 'Item': 'Nerf Gun'},
'Dining-room': {'North': 'invalid', 'South': 'Invalid', 'East': 'Invalid', 'West': 'Living-room', 'Item': 'Bucket of Marbles'},
'Kitchen': {'North': 'Garage', 'South': 'Invalid', 'East': 'Invalid', 'West': 'Bedroom', 'Item': 'Handcuffs'},
'Garage': {'North': 'invalid', 'South': 'Kitchen', 'East': 'Invalid', 'West': 'Invalid', 'Item': 'Rc Car'},
'Dads Man Cave': {'North': 'invalid', 'South': 'Invalid', 'East': 'Invalid', 'West': 'Parents Office', 'Item': 'Infiltrator'}
}
print('----------------------------')
print('You are in {} with {}'.format(location, rooms[location]['Item']))
print('----------------------------')
def play():
currentRoom = 'Bedroom'
while currentRoom != 'Exit' or 'exit':
player_move = input('Enter your move:\n')
if player_move == 'Exit' or player_move == 'exit':
currentRoom = 'Exit'
print('Play again soon!')
break
elif player_move == 'South' or player_move == 'south':
currentRoom = nextroom(currentRoom, 'South')
player_stat(currentRoom)
elif player_move == 'North' or player_move == 'north':
currentRoom = nextroom(currentRoom, 'North')
player_stat(currentRoom)
elif player_move == 'West' or player_move == 'west':
currentRoom = nextroom(currentRoom, 'West')
player_stat(currentRoom)
elif player_move == 'East' or player_move == 'east':
currentRoom = nextroom(currentRoom, 'East')
player_stat(currentRoom)
player_move = ''
intro()
instructions()
new_game = input('Do you want to play a game? (Yes or No): ')
if new_game == 'no' or new_game == 'No':
print('Have a good day!')
elif new_game == 'yes' or new_game == 'Yes':
play()
我知道我必须在玩家统计中加入以下代码,以显示收集的物品的运行总数。。但我们正在寻找关于如何
ItemsCollected.append(rooms[location]['Item'])
多谢各位
目前没有回答
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