所以我有一段代码,我试图为房间网格生成层次布局。第一次通过主循环时,它运行得很好,并且完全执行了它应该执行的操作,但是第二次在第一次打印错误之后暂停,并给出了附加的错误,我无法找出它的错误。 (y/n提示符仅用于降低程序的速度,以便我可以看到正在发生的情况)
userInput = ""
roomChance = 0.5
world = [[0,0,0], \
[0,1,0], \
[0,0,0]]
possibleWorld = []
newX = []
def check_neighbours(xy):
possibleWorld.clear()
yLoops = 0
for y in xy:
print(" y:", y)
xLoops = 0
for x in y:
print(" x:", x)
#Check left cell
if(xLoops-1 >= 0):
if(y[xLoops-1] == 1):
possibleWorld.append([xLoops, yLoops])
print("x-1:", y[xLoops-1])
#Check right cell
if(xLoops+1 < len(y)):
if(y[xLoops+1] == 1):
possibleWorld.append([xLoops, yLoops])
print("x+1:", y[xLoops+1])
#Check above cell
if(yLoops-1 >= 0):
if(xy[yLoops-1][xLoops] == 1):
possibleWorld.append([xLoops, yLoops])
print("y-1:", xy[yLoops-1][xLoops])
#Check above cell
if(yLoops+1 < len(xy)):
if(xy[yLoops+1][xLoops] == 1):
possibleWorld.append([xLoops, yLoops])
print("y+1:", xy[yLoops+1][xLoops])
print("\n")
xLoops += 1
yLoops += 1
def assign_neighbours(possible, world, chance):
for i in possible:
if(random.random() < chance):
world[i[1]][i[0]] = 1
possible.clear()
def border_expand(world):
for x in world[0]:
if(x == 1):
for i in world[0]:
newX.append(0)
world.insert(0, newX)
newX.clear
break
def print_world(world):
for y in world:
print(y)
# ==================== Mainloop ====================
while(True):
userInput = input(print("Generate Level? Y/N?"))
check_neighbours(world)
print(possibleWorld)
assign_neighbours(possibleWorld, world, roomChance)
print_world(world)
border_expand(world)
print("\n")
print_world(world)
File "C:\Users\Potato\Desktop\Level gen_query.py", line 96, in <module>
border_expand(world)
File "C:\Users\Potato\Desktop\Level gen_query.py", line 67, in border_expand
newX.append(0)
MemoryError```
您没有调用
newX.clear
,因此它在不断增长。当您运行world.insert(0, newX)
时,您正在将对newX
的引用插入到world[0]
中,即使调用了newX.clear()
,您也不会得到您想要的行为,因为world
中的第一个元素将为空您需要在每次调用
border_expand
时创建一个新列表,以便每次都是一个新列表相关问题 更多 >
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