你好,你能帮帮我吗?我正试着为了好玩而练习编码和制作数据库,但我被卡住了。有人有什么建议吗 谢谢各位:
我试图将数据输入一个输入字段,以便将其复制到数据库中的一个表中,但遇到了问题-TypeError-“str”对象不能解释为整数
def players_one():
global screen8
global playertext
global playerLabel
screen8 = Tk()
screen8.title = ("PLAYERS")
screen8.geometry("1080x750")
Label(screen8, text = "WHCC 1ST XI PLAYERS", bg = "cyan", width = "350", height = "3", font = ("Calibri", 28, "bold")).pack()
MainFrame = Frame(screen8)
MainFrame.pack()
TopFrame = Frame(MainFrame, bd = 14, width = 1350, height = 550, padx = 20, relief = RIDGE, bg = "cyan")
TopFrame.pack(side = TOP)
playerLabel2 = Label(TopFrame, font = ("calibri", 28, "bold"), pady = 10, bg = "cyan",
text = "Player Name")
playerLabel2.grid(row = 0, column = 0, columnspan = 17)
playertext = Text(TopFrame, height = 15, width = 90, bd = 10, font = ("calibri", 20 , "bold"))
playertext.grid(row = 1, column = 0, columnspan=6, padx = 2, pady = 5)
def playerfunction():
playertext = []
playertext.insert(END, player_name_verify.get())
在管理者登录的输入字段中输入玩家名称时,应该转到我的玩家登录中的“我的玩家详细信息”表,但会不断收到错误信息
def players():
global screen4
global playertext
screen4 = Tk()
screen4.title("PLAYERS")
screen4.geometry("1080x750")
Label(screen4, text = "WHCC 1ST XI PLAYERS", bg = "cyan", width = "350", height = "3", font = ("Calibri", 28, "bold")).pack()
Label(screen4, text = "").pack()
global player_name_entry
global player_name_verify
player_name_verify = StringVar()
Label(screen4, text = "Player Name : ", font = ("Calibri", 16)).pack()
player_name_entry = Entry(screen4, textvariable = player_name_verify)
player_name_entry.pack()
Button(screen4, text = "Enter", width = "13", height = "2", command = playerfunction).pack()
即使玩家的名字被称为StringVar()
以下是回溯:
Traceback (most recent call last): File "C:\Python33\lib\tkinter__init__.py", line 1482, in call return self.func(*args) File "//TDMS-FS-02/2013$/13IshKau/a LEVELS/cw st.py", line 133, in playerfunction playertext.insert(END, player_name_verify.get()) TypeError: 'str' object cannot be interpreted as an integer
StringVar()
,player_name_verify
可能功能正常此错误可以很容易地用以下方法模拟:
返回:
发生这种情况的原因是
END
保存的值'end'
不是整数,因此当它试图插入列表的索引位置'end'
时,它会出错正如@stovfl所指出的,它发生在
def playerfunction():
函数中,似乎您打算使用全局playertext文本框,而不是本地列表我会研究将变量传递给函数,而不是依赖全局变量,作为一种习惯,全局变量往往会很快把事情弄得一团糟
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