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<p>我正在写一个简单的Tic-Tac-Toe游戏,这是一个玩家对电脑的游戏,我不断得到“TypeError:‘bool’object is not callable”错误,我不明白为什么我会得到这些错误。我已经多次检查了格式和语法,我看不出我的代码有任何错误,但我一直收到一些错误。这是我的密码</p>
<pre><code>import random
def drawBoard(board):
#This function prints out the board that it was passed.
#board" is a list of 10 strings representing the board (ignore index 0).
print(board[7] + '| ' + board[8] + '| ' + board[9])
print('-+-+-')
print(board[4] + '| ' + board[5] + '| ' + board[6])
print('-+-+-')
print(board[1] + '| ' + board[2] + '| ' + board[3])
def inputPlayerLetter():
letter = ''
while not (letter == 'X' or letter == '0'):
print('Do you want to be X or O?')
letter = input().upper()
if letter == 'X':
return ['X', '0']
else:
return ['0', 'X']
def whoGoesFirst():
if random.randint(0,1) == 0:
return ' computer'
else:
return ' player'
def makeMove(board, letter, move):
board[move] = letter
def isWinner(bo, le):
return ((bo[7] == le and bo[8] == le and bo [9] == le) or
(bo[4] == le and bo[5] == le and bo [6] == le)
(bo[1] == le and bo[2] == le and bo [3] == le)
(bo[7] == le and bo[4] == le and bo [1] == le)
(bo[8] == le and bo[5] == le and bo [2] == le)
(bo[9] == le and bo[6] == le and bo [3] == le)
(bo[7] == le and bo[5] == le and bo [3] == le)
(bo[9] == le and bo[5] == le and bo [1] == le))
def getBoardCopy(board):
boardCopy = []
for i in board:
boardCopy.append(i)
return boardCopy
def isSpaceFree(board, move):
return board[move] == ' '
def getPlayerMove(board):
move = ' '
while move not in '1 2 3 4 5 6 7 8 9'.split() or not isSpaceFree(board, int(move)):
print('What is your next move? (1-9)')
move = input()
return int(move)
def chooseRandomMoveFromList(board, movesList):
possibleMoves = []
for i in movesList:
if isSpaceFree(board, i):
possibleMoves.append(i)
if len(possibleMoves) !=0:
return random.choice(possibleMoves)
else:
return None
def getComputerMove(board, computerLetter):
if computerLetter == 'X':
playerLetter = '0'
else:
playerLetter = 'X'
for i in range(1, 10):
boardCopy = getBoardCopy(board)
if isSpaceFree (boardCopy, i):
makeMove(boardCopy, computerLetter, i)
if isWinner(boardCopy, computerLetter):
return i
for i in range(1,10):
boardCopy = getBoardCopy(board)
if isSpaceFree(boardCopy, i):
makeMove(boardCopy, playerLetter, i)
if isWinner(boardCopy, playerLetter):
return i
move = chooseRandomMoveFromList (board, [1, 3, 7, 9])
if move !=None:
return move
if isSpaceFree(board, 5):
return 5
return chooseRandomMoveFromList(board, [2, 4, 6, 8])
def isBoardFull(board):
for i in range(1,10):
if isSpaceFree(board, i):
return False
return True
print('Welcome to Tic-Tac-Toe!')
while True:
theBoard = [' '] * 10
playerLetter, computerLetter = inputPlayerLetter()
turn = whoGoesFirst()
print('The' +turn+ ' will go first.')
gameIsPlaying = True
while gameIsPlaying:
if turn == 'player':
drawBoard(theBoard)
move = getPlayerMove(theBoard)
makeMove(theBoard, playerLetter, move)
if isWinner(theBoard, playerLetter):
drawBoard(theBoard)
print('Horray! You have won the game!')
gameIsPlaying = False
else:
if isBoardFull(theBoard):
drawBoard(theBoard)
print('The game is a tie!')
break
else:
turn = 'computer'
else:
move = getComputerMove(theBoard, computerLetter)
makeMove(theBoard, computerLetter, move)
if isWinner(theBoard, computerLetter):
drawBoard(theBoard)
print('The computer has beaten you! You lose.')
gameIsPlaying = False
else:
if isBoardFull(theBoard):
drawBoard(theBoard)
print('The game is a tie!')
break
else:
turn = 'player'
print('Do you want to play again? (yes or no)')
if not input().lower().startswith('y'):
break
</code></pre>