opencvpython中的透视变换

2024-09-25 10:35:02 发布

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我正在尝试对数独游戏进行透视变换。预期的转换仅在左侧发生。请帮我指出我的错误

输入图像:

enter image description here

预期输出图像:

enter image description here

我得到的输出:

enter image description here

使用cv2.approxpolydp()找到的数独谜题的各个角落如下:

top_left = [71,62]
top_right = [59, 418]
bottom_right = [443, 442]
bottom_left = [438, 29]

输出图像的形状为[300300]

相应的输出坐标为:

output_top_left = [0,0]
output_top_right = [0, 299]
output_bottom_right = [299, 299]
output_bottom_left = [299,0]

以下是我用于透视变换的代码:

#corners = [[71,62], [59, 418], [443, 442], [438, 29]]
new = np.float32([[0,0], [0,299], [299,299], [299,0]])
M = cv2.getPerspectiveTransform(np.float32(corners), new)
dst = cv2.warpPerspective(gray, M, (300,300))

生成的转换矩阵为:

[[ 9.84584842e-01  3.31882531e-02 -7.19631955e+01]
 [ 8.23993265e-02  9.16380389e-01 -6.26659363e+01]
 [ 4.58051741e-04  1.45318012e-04  1.00000000e+00]]

Tags: 图像right游戏newoutputtop错误np
2条回答

你的X,Y坐标颠倒了。Python/OpenCV要求将它们列为X,Y(即使您将它们定义为numpy值)。必须为getPerspectiveTransform指定的数组必须将它们列为X,Y

输入:

enter image description here

import numpy as np
import cv2

# read input
img = cv2.imread("sudoku.jpg")

# specify desired output size 
width = 350
height = 350

# specify conjugate x,y coordinates (not y,x)
input = np.float32([[62,71], [418,59], [442,443], [29,438]])
output = np.float32([[0,0], [width-1,0], [width-1,height-1], [0,height-1]])

# compute perspective matrix
matrix = cv2.getPerspectiveTransform(input,output)

print(matrix.shape)
print(matrix)

# do perspective transformation setting area outside input to black
imgOutput = cv2.warpPerspective(img, matrix, (width,height), cv2.INTER_LINEAR, borderMode=cv2.BORDER_CONSTANT, borderValue=(0,0,0))
print(imgOutput.shape)

# save the warped output
cv2.imwrite("sudoku_warped.jpg", imgOutput)

# show the result
cv2.imshow("result", imgOutput)
cv2.waitKey(0)
cv2.destroyAllWindows()

结果:

enter image description here

请注意:

  1. 坐标是反向的:宽度、高度
  2. 目的地按比例缩放: 第一名比率:宽度/高度 第二名比率:高度/宽度
  3. 点坐标的顺序无关紧要,但源点和目标点应相互对应

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