在修复了我的资源文件(其中保存了所有精灵和音乐数据)中类对象的问题后,突然很难将其数据导入到描述武器和物品功能的usables文件中
不仅如此,如果我从导入列表中删除FountainofYouthSprite,它会报告列表中的下一项,可选刻线也不存在
资源文件内容:
import pygame
from Animation import *
from FECD import char
pygame.init()
Selectable_Reticle = pygame.image.load("Images/Tiles/ITEMS AND SELECTABLES/Selectable Box.png").convert()
Recoverable_Reticle = pygame.image.load("Images/Tiles/ITEMS AND SELECTABLES/Selectable Recovery Box.png").convert()
Smoke_Reticle = pygame.image.load("Images/Tiles/ITEMS AND SELECTABLES/Smoke Box.png").convert_alpha()
Thunder_Reticle = pygame.image.load("Images/Tiles/ITEMS AND SELECTABLES/Thunder Box.png").convert()
FountainOfYouthSprite = pygame.image.load("Images/Tiles/ITEMS AND SELECTABLES/Fountain of youth.png").convert_alpha()
可用文件内容:
import pygame
import random
from resources import FountainOfYouthSprite, Selectable_Reticle, Recoverable_Reticle, Smoke_Reticle, Thunder_Reticle, CharUnderFog, PotionUseSound, ScrimitarClashSound
from Character import Character
from utils import blit_alpha
主要文件内容:
# all of the importing from different files
from math import sin, cos
from resources import *
from usables import *
from utils import *
from Map import *
from Menu import *
from InputManager import *
from Character import *
我希望游戏能够正常运行,或者为动画函数提供太多位置参数的消息,但现在这是一个不同的主题
目前没有回答
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