这就是我到目前为止所做的:
#!/usr/bin/env python3
import time
import os
import sys
import glob
import getch
from playsound import playsound
from itertools import count
from evdev import InputDevice, categorize, ecodes
gamepad = InputDevice('/dev/input/event3')
print(gamepad)
aBtn = 34
#A button mapped to G keyboard
def bidloop() :
print ('Bidding start!')
playsound('bid001.mp3')
ticktock = 0
while (ticktock < 3):
ticktock = ticktock + 1
playsound('tick.wav')
time.sleep(1)
playsound('tock.wav')
time.sleep(1)
else:
playsound('sold.mp3')
for event in gamepad.read_loop():
if event.type == ecodes.EV_KEY:
if event.value == 1:
if event.code == aBtn:
bidloop()
我希望能够在用户随时按下aBtn时中断bidloop()
,并从头开始重新启动。结尾处的for
仅在bidloop()
完成时起作用
目前没有回答
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