我有这个密码:
listOfColumns = ["A", "B", "C", "D", "E", "F", "G", "H"]
validChoice = False
if color1 == "White":
piece = raw_input(self.Player1["Name"] + ", pick a piece to move. Enter the coordinates (ex. A3, D4, etc.)." + "\n")
while validChoice == False:
column = self.position_to_xCoor(piece)
row = self.position_to_yCoor(piece)
piece1 = self.Chessboard.Matrix[row][column].Piece
print piece1.Color
print color1
if str(piece[0]) != any(self.listOfColumns) or int(piece[1]) > 8 or piece1.Color != color1:
piece = raw_input("That is not a valid choice. Pick again." + "\n")
else:
validChoice = True
其中Chessboard是另一个类的对象,该类具有属性Piece,该属性具有属性color。用户需要输入坐标(即A2、B3、D7)。但为什么我总是得到这个结果?我以为我所有的条件都满足了
White
White
That is not a valid choice. Pick again.
这不是
any()
的工作方式。any()
的结果是True
或False
,而某物的str()
将返回字符串,而不是布尔值。您需要in
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