我想在我为一个班级开发的游戏中做一个场景。在这个场景中,玩家会找到三个随机的房间,其中一个房间有他们需要的钥匙。然而,每当我测试代码看它是否工作,而不是把播放器放在一个房间,代码“倒回”到一个较早的决定,并从那里去
我尝试重新定位输入、随机和不同的函数,以使其按预期工作,但没有效果。 例如,我尝试将input()放在while循环之前,还尝试定义其他函数作为input()的路径
def checkRoom():
room = input()
return room
while room != '1' or room != '2' or room != '3':
room1, room2, room3 = random.sample(range(1, 4), 3)
if room == str(room1):
print('You enter a room.')
time.sleep(1)
print('''The room looks like a replica of your dungeon room,
but nothing else is unusual about the room. You leave the
room.''')
time.sleep(5)
checkRoom()
elif room == str(room2):
print('You enter a room.')
time.sleep(1)
print('''The room appears, weirdly, as a leisure library.
Every book in the library is a different novel; not a spell book
in sight. While you'd love to sit and enjoy a good book,
you want out of this castle as soon as possible. You leave
the room.''')
time.sleep(6)
checkRoom()
elif room == str(room3):
print('You enter a room.')
time.sleep(1)
print('''You see the room is completely empty, save for a
single nightstand. You go over to it and open it, revealing a
generic-looking key. You take the key and walk over to
the door to the castle, placing the key in the keyhole
and turning it, eliciting a "Click!" from the door as
it opens to the outside.''')
time.sleep(8)
print('You escaped! Now to destroy the castle.')
time.sleep(3)
endgame()
应该发生的是玩家进入一个随机的房间,但最终是玩家需要离开城堡的房间。实际上,播放器被“倒回”到先前的输入,代码跳回这些输入并从那里运行
目前没有回答
相关问题 更多 >
编程相关推荐