如何在我的冒险游戏中分配玩家

2024-07-06 23:39:27 发布

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我要做的游戏有问题。玩家,地精,坑和黄金随机放置在一个数组中。玩家需要在不掉进坑里或被妖精吃掉的情况下拿到金子。我还处于初级阶段,但我甚至不能让球员在随机房间。这是我的密码

array = [[1,2,3,4],[5,6,7,8],[9,10,11,12],[13,14,15,16]]
print (array)
rows=4
cols=4
objects = [[0 for x in range(cols)]for y in range(rows)]
print (objects)



import random
player = "player"
row=random.randrange(0,3)
col=random.randrange(0,3)
if (objects[row][col]) == 0:
objects[row][col]= player




import random
goblin = "goblin"
flag = True
while (flag):
row=random.randrange(0,3)
col=random.randrange(0,3)
if (objects[row][col]) == 0:
    objects[row][col]= goblin
    flag = False

pit = "pit"
flag = True
while (flag):
row=random.randrange(0,3)
col=random.randrange(0,3)
if (objects[row][col]) == 0:
    objects[row][col]= pit
    flag = False

pit = "pit"
flag = True
while (flag):
row=random.randrange(0,3)
col=random.randrange(0,3)
if (objects[row][col]) == 0:
    objects[row][col]= pit
    flag = False


gold = "gold"
flag = True
while (flag):
row=random.randrange(0,3)
col=random.randrange(0,3)
if (objects[row][col]) == 0:
    objects[row][col]= gold
    flag = False
    print (objects)

objects[0][0]=1
objects[0][1]=2
objects[0][2]=3
objects[0][3]=4
objects[1][0]=5
objects[1][1]=6
objects[1][2]=7
objects[1][3]=8
objects[2][0]=9
objects[2][1]=10
objects[2][2]=11
objects[2][3]=12
objects[3][0]=13
objects[3][1]=14
objects[3][2]=15
objects[3][3]=16

print ("Welcome to the Adventure Game")
print ("You are in Room " , objects[player])

我想找到玩家在数组中的位置,然后打印出来,说“你在房间里”,但我不知道该怎么显示


Tags: infalsetrueifobjects玩家colrandom
1条回答
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1楼 · 发布于 2024-07-06 23:39:27

我猜你是在找玩家在哪里。试试这个:

import random

array = [[1,2,3,4],[5,6,7,8],[9,10,11,12],[13,14,15,16]]
print (array)
rows=4
cols=4
objects = [[0 for x in range(cols)]for y in range(rows)]
print (objects)


player = "player"
row=random.randrange(0,3)
col=random.randrange(0,3)
if (objects[row][col]) == 0:
    objects[row][col]= player



goblin = "goblin"
flag = True
while (flag):
    row=random.randrange(0,3)
    col=random.randrange(0,3)
    if (objects[row][col]) == 0:
        objects[row][col]= goblin
        flag = False

pit = "pit"
flag = True
while (flag):
    row=random.randrange(0,3)
    col=random.randrange(0,3)
    if (objects[row][col]) == 0:
        objects[row][col]= pit
        flag = False

pit = "pit"
flag = True
while (flag):
    row=random.randrange(0,3)
    col=random.randrange(0,3)
    if (objects[row][col]) == 0:
        objects[row][col]= pit
        flag = False


gold = "gold"
flag = True
while (flag):
    row=random.randrange(0,3)
    col=random.randrange(0,3)
    if (objects[row][col]) == 0:
        objects[row][col]= gold
        flag = False
        print (objects)


print ("Welcome to the Adventure Game")
#iterate through the 2D array and look for player
for room in objects:
    for thing in room:
        if thing == "player":
            #this will print out the room where the player is
            print thing + " is in room: "
            print room

我还想让你知道,你不必import random很多次,只要一次在顶端!你也有一些多余的东西,为了简单起见,我会清理一下。你知道吗

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