<p>剧本注释中的解释!你知道吗</p>
<pre><code>import maya.cmds as cmds
def getSelectedMaterial(*args):
selection = cmds.textScrollList("material", query=True, si=True)
cmds.select( selection )
cmds.window(title='My Materials List', width=200)
cmds.columnLayout(adjustableColumn=True)
materialsList = cmds.ls(mat=True)
# remove quote for the command flag
# you can give a name to your control but if there is duplicates, it wont work
cmds.textScrollList("material", append=materialsList, dcc=getSelectedMaterial)
cmds.showWindow()
# A Better Way to do it :====================================================================================
from functools import partial
def doWhateverMaterial(mat=str):
# my function are written outside ui scope so i can use them without the ui
cmds.select(mat)
def ui_getSelectedMaterial(scroll, *args):
# def ui_function() is used to query ui variable and execute commands
# for a simple select, i wouldn't separate them into two different command
# but you get the idea.
selection = cmds.textScrollList(scroll, query=True, si=True)
doWhateverMaterial(selection )
cmds.window(title='My Materials List', width=200)
cmds.columnLayout(adjustableColumn=True)
materialsList = cmds.ls(mat=True)
# we init the scroll widget because we want to give it to the function
# even if you set the name : 'material', there is a slight possibility that this
# name already exists, so we capture the name in variable 'mat_scroll'
mat_scroll = cmds.textScrollList(append=materialsList)
# here we give to our parser the name of the control we want to query
# we use partial to give arguments from a ui command to another function
# template : partial(function, arg1, arg2, ....)
cmds.textScrollList(mat_scroll, e=True, dcc=partial(ui_getSelectedMaterial, mat_scroll))
cmds.showWindow()
</code></pre>